Search Issue Tracker

0
votes
Fixed

[HDRP] Rendered view is blurry when using Motion Blur and CameraRelative...

Package: Scriptable Render Pipeline HD

-

Oct 26, 2020

-

Version/s:

How to reproduce:1. Open attached "HDRP-NoCameraRelativeRendering.zip" and SampleScene scene2. Select Windows/Render Pipeline/HD Ren... Read more

0
votes
Active

GameObject with custom shader shows visual corruption due to incorrect p...

Graphics XR

-

Dec 16, 2025

-

Version/s: 6000.0.64f1, 6000.3.0f1, 6000.4.0b1

Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform in Build Profiles (File → Build Pro... Read more

0
votes
Fixed

Reset doesn't clear the vertex buffer for Image and Raw Image

UI

-

Sep 21, 2016

-

Version/s: 5.5.0b5

Steps to reproduce : - create an Image- add a sprite- click on the cog for the component- choose Reset and notice that the image is ... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

-

Jan 06, 2016

-

Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more

0
votes
Fixed

ClientRpc calls in reverse order on LocalClient

Networking

-

May 20, 2015

-

Version/s:

ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

-

Feb 23, 2015

-

Version/s: 5.0.0f3

To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more

0
votes
By Design

Array field not deserialized (null) when ScriptableObject loaded via Uni...

Serialization

-

Nov 27, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.14f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project named "EnumArrayReport.zip"2. Open and Play the Sample Scene3. Observe the Console win... Read more

0
votes
Fixed

[WindowsMR] Crash on 2nd time entering VR mode from None

Package: WindowsMR

-

May 09, 2019

-

Version/s: 3.0.0

REPRO STEPS1. Build/deploy attached project for UWP, x64, local machine2. run the app3. Press Q to enable VR mode4. Focus the HMD (W... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

-

Nov 04, 2019

-

Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

0
votes
Fixed

A small gap is created in the default NavMesh when setting "Step Height"...

AI Navigation

-

Aug 24, 2018

-

Version/s: 2018.2.5f1

1. Download user's attached project "FollowPlayerNavMesh.zip"2. In the project, open the scene "ZombieChaser"3. Go to Window->AI-... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.