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Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more
[XR Interaction Toolkit][Oculus Go] ControllerManager errors on only one...
Repro steps:1. Open attached project2. Build and Run on Oculus Go3. Observe the logcat and the game view Actual: One controller is f... Read more
ClientRpc calls in reverse order on LocalClient
ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more
Pasting, Undoing and Deleting multiple Game Objects in the Scene Hierarc...
How to reproduce:1. Open the attached project and open the "SampleScene"2. Find the "1000" parent in the Hierarchy and expand it3. S... Read more
Setting RecTransform.pivot via script offsets the GameObject unless it i...
How to reproduce:1. Open attached project ("PivotSettingIssue.zip")2. Open Scene called "BugDemonstration"3. Play the game4. In Hier... Read more
Linux Editor has low performace in Playmode on a new project
How to reproduce:1. Create a new project2. In the "Game" window press on the "Stats" button near the top right corner of the window ... Read more
GUI Items are not found and highlighted when using Highligher.Highlight(...
How to reproduce:1. Open the attached 'project-1223530.zip' project2. In the Editor select 'Window' > 'HighlightableEditorWindow'... Read more
Tile Palette editor doesn't check for duplicate names when bulk importing
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures- If you d... Read more
A small gap is created in the default NavMesh when setting "Step Height"...
1. Download user's attached project "FollowPlayerNavMesh.zip"2. In the project, open the scene "ZombieChaser"3. Go to Window->AI-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size