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[VCS] Project Settings asset is automatically checked out when closing t...
How to reproduce:1. Create a new project in your prefered workspace2. Open it, connect it to perforce and submit its assets3. Close ... Read more
Scene/Game View UI is jittery/scales randomly when cycling through GameO...
How to reproduce:1. Open attached project "case_1178462-PrefabMode_694618.zip" and scene "Sample_2"2. In Hierarchy window, expand "C... Read more
[WebCamTexture][Android][Meizu] FPS are not changed to requested value i...
How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '03_SetFPS_Test' button to switch the ... Read more
[IL2CPP] x86 Player craches when an calling a native plug-in
Steps to reproduce:1. Download attached project2. Build a Standalone player- Target Platform: Windows- Architecture: x86- Scripting ... Read more
Blue highlight is not available for Contribute and Receive GI in Mesh Re...
Blue highlight is not available when changes are made to Contribute GI, Receive GI, Lightmap parameters and Optimize realtime UVs in... Read more
Player Settings window becomes blank and starts spitting errors after go...
How to reproduce:1. Create a new Project2. Go to Project Settings > Player > Android Settings > Icon3. Observe the Project ... Read more
Vector3 does not implement IFormattable interface
How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more
[HDRP] Lit shader refraction works differently on OSX and Windows
Steps to reproduce1) Open attached scene both on Windows and Mac machines2) Switch to Game view3) Observe different results with sam... Read more
Calling AssetBundle.LoadFromMemoryAsync doesn't load bundles if calling ...
How to reproduce:1. Open Unity project, attached to the user's email2. Load InitialScene scene3. Press Build -> Build Win64 in th... Read more
[IMGUI] Timing checkbox is clipped in the Animator layer settings window
Timing checkbox is clipped in the Animator layer settings window. Steps to repro:1. Open the attached project.2. Windows > Animat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open