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Incorrect preview when picking color with the pipette
Reproduction steps:1. Open the user's attached project and "Waiting Room" scene2. Select the "Button" game object in the hierarchy3.... Read more
Crash on SendMessageToEveryone & w/ other Stack Traces when instantiati...
How to reproduce:1. Open project labeled "Project1308612: "2. Open scene "SampleScene"3. Enter Play Mode (Try multiple times, reprod... Read more
Localized String table fails to load when running the build manually
How to reproduce:1. Open the user's attached project2. Select File > Build Settings > Build (don't use the Build and Run optio... Read more
[Cross-SRP] Assigning an URP asset when HDRP was present stops all rende...
Repro steps:1. Open the attached project and observe the rendering is broken. Fresh repro steps:1. Create a new HDRP project2. Add U... Read more
[Vulkan] Crash in Windows Standalone when Vulkan is set as rendering API...
Repro:- download this small project (Party.zip)- Make sure the Main scene is in the build settings and that Vulkan is set as the ren... Read more
[UIR] Rendering is broken with UIToolkit with many Intel GPUs (driver-bug)
Repro Steps:-Open Unity with the one of the specified GPU, driver and graphics API-Open the Package Manager Expected Results:-The Wi... Read more
Copying baselib.dll.lib fails when Scripting Backend is IL2CPP and Creat...
Reproduction steps:1. Open the user's attached project (or create an empty project)2. Select Window/Project Settings/Player and set ... Read more
OnAssignMaterialModel callback not called for meshes without material de...
Reproduction steps:1. Open user attached Project2. Reimport FILEPATH Expected result: There are 9 messages loggedActual result: Ther... Read more
[iOS] [Metal] Graphics memory is not released when switching between scenes
Steps to reproduce:1. Open user's attached project in "case_1293458-VulkanUnableToUnloadGraphicsMemory.zip"2. Enable development bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically