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Fixed

Votes

0

Found in [Package]

1.17.0-preview

Issue ID

ADDR-1759

Regression

Yes

Localized String table fails to load when running the build manually

Package: Build Pipeline - Addressables

-

How to reproduce:
1. Open the user's attached project
2. Select File > Build Settings > Build (don't use the Build and Run option)
3. Run the build manually by double-clicking on the 'LocalizationBug.exe' file
4. Observe the build

Expected result: 'This is a test' is displayed in the Scene, no visible errors present
Actual result: 'New Text' is displayed in the Scene, multiple errors appear in the Development Console

Reproducible with: Addressables 1.17.0-preview, 1.17.2-preview (2019.4.19f1, 2020.2.3f1, 2021.1.0b4, 2021.2.0a3)
Not reproducible with: Addressables 1.16.15 (2019.4.19f1, 2020.2.3f1, 2021.1.0b4, 2021.2.0a3)
Cannot test with: 2018.4.31f1 (due to errors with the Localization package)

Notes:
- The issue doesn't reproduce when running the build automatically (e.g. when using Build and Run)
- Multiple 'Exception encountered in operation...' errors get logged in the Player.log file

  1. Resolution Note:

    fixed in 1.17.5

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