Search Issue Tracker

Fixed

Votes

0

Found in [Package]

1.17.0-preview

Issue ID

ADDR-1759

Regression

Yes

Localized String table fails to load when running the build manually

Package: Build Pipeline - Addressables

-

How to reproduce:
1. Open the user's attached project
2. Select File > Build Settings > Build (don't use the Build and Run option)
3. Run the build manually by double-clicking on the 'LocalizationBug.exe' file
4. Observe the build

Expected result: 'This is a test' is displayed in the Scene, no visible errors present
Actual result: 'New Text' is displayed in the Scene, multiple errors appear in the Development Console

Reproducible with: Addressables 1.17.0-preview, 1.17.2-preview (2019.4.19f1, 2020.2.3f1, 2021.1.0b4, 2021.2.0a3)
Not reproducible with: Addressables 1.16.15 (2019.4.19f1, 2020.2.3f1, 2021.1.0b4, 2021.2.0a3)
Cannot test with: 2018.4.31f1 (due to errors with the Localization package)

Notes:
- The issue doesn't reproduce when running the build automatically (e.g. when using Build and Run)
- Multiple 'Exception encountered in operation...' errors get logged in the Player.log file

  1. Resolution Note:

    fixed in 1.17.5

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.