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[PackageManager] OverflowException occurs when package manager is docked...
OverflowException occurs when package manager is docked in the editor and you start the project.You can press clear and the message ... Read more
[UDP] Pull does not update Callback URL field
[UDP] Pull does not update Callback URL field After installing and configuring the UDP package, the user can configure a callback UR... Read more
Grammar error on first time Input System dialog box: "Do you want to ena...
Repro steps: Install the Input System from the Package ManagerExpected results: the sentence "Do you want to enable the backends" sh... Read more
Dynamic Clipping works poorly with large scenes / terrains with the pivo...
Summary:Basically the Dynamic Clipping (which is set by default) works very poorly with large scenes, especially terrain, especially... Read more
[Universal] Shadergraph of lit 2D sprite is all black when pipeline asse...
Unity version used: Version 2020.1.0a2 (4e42ad0657ba)SRP version used: 7.0.1 and 7.1.1 (747a0930f2) Repro steps:1. Use a project wit... Read more
[UWP] Deploying wrong architecture through device portal ends up running...
It should instead display a proper error message. Read more
[Android][Profiler] CinemachineBrain.LateUpdate has big latency when usi...
To reproduce:1. Open attached project2. Build and run for android device3. Connect Unity Profiler Actual result: Observe Cinemachine... Read more
The warning of "Component of type GUI Layer is no longer available in Un...
To reproduce:1. Open attached project2. Try to pen Menu scene3. Check console Actual result: Upgrading a project with a GUI Layer pr... Read more
Canvas' children scale when GameObjects are being selected in the Hierarchy
How to reproduce:1. Open user's attached 'Canvas Problems.zip' project2. Open SampleScene3. Select Image GameObject in the Hierarchy... Read more
Console window is spammed with warning messages when UI Slider's Min Val...
How to reproduce:1. Open the attached 'BugReport.zip' project using the EnvIronman VM (more information in Edit)2. Load the 'SampleS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned