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com.unity.package-manager-ui errors in log on upgrading project to 2018....
Com.unity.package-manager-ui errors in log on upgrading project to 2018.1.0b5 to b6.There is no ability to run the project with this... Read more
null refference when Loading ScriptableObject whose class is in a dll
fixed in 2018.2.0a1 Read more
IME Input suggestion field appears offset from the actual input field
Steps to reproduce:1. Open attached project2. Open Scene "scene"3. Enter Play mode4. Try typing something like "nihongo" in the Text... Read more
Disabling Low Resolution Aspect Ratios on Retina display causes scaling ...
Steps to reproduce:1. Open attached project2. Open Scene "scene"3. Uncheck Low Resolution Aspect Ratios in the ratio drop down menu ... Read more
[Mac] Mouse input jumps by a large number at the end of movement
Steps to reproduce:1. Open attached project2. Run "Test" scene3. Move mouse and observe the jump (the exact representation of what h... Read more
Editor crashes on (KERNELBASE) RaiseException when using ConvertToEquire...
How to reproduce:1. Open the attached "EquirectCrash" project2. Switch to Android platform3. Open "SampleScene" and enter playmode i... Read more
Non matching Profiler.EndSample (BeginSample and EndSample count must ma...
To reproduce: 1. Open the project, attached by the user (non matching Begin-EndSample in deep profile.zip)2. Open the "test" scene3.... Read more
Collab: Clients do not properly read data from new variable fields on au...
Reproducing this requires modifying an existing script (adding new variables), assigning a value to the new variable, publishing, an... Read more
[Android][VR][Daydream] Application fails to launch landscape when held ...
How to reproduce:1. Open the attached user project and change Package Name in Player Settings (Other Settings)2. Build and run Andro... Read more
AnimatorOverrideController.ApplyOverrides causes significant spikes in C...
Steps to reproduce:1. Open attached “CharacterAnimPerformanceBug.zip” Unity project2. Open “AnimationTest” scene3. Open Window->P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS