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Localized String table fails to load when running the build manually
How to reproduce:1. Open the user's attached project2. Select File > Build Settings > Build (don't use the Build and Run optio... Read more
[Cross-SRP] Assigning an URP asset when HDRP was present stops all rende...
Repro steps:1. Open the attached project and observe the rendering is broken. Fresh repro steps:1. Create a new HDRP project2. Add U... Read more
[Vulkan] Crash in Windows Standalone when Vulkan is set as rendering API...
Repro:- download this small project (Party.zip)- Make sure the Main scene is in the build settings and that Vulkan is set as the ren... Read more
[UIR] Rendering is broken with UIToolkit with many Intel GPUs (driver-bug)
Repro Steps:-Open Unity with the one of the specified GPU, driver and graphics API-Open the Package Manager Expected Results:-The Wi... Read more
Copying baselib.dll.lib fails when Scripting Backend is IL2CPP and Creat...
Reproduction steps:1. Open the user's attached project (or create an empty project)2. Select Window/Project Settings/Player and set ... Read more
OnAssignMaterialModel callback not called for meshes without material de...
Reproduction steps:1. Open user attached Project2. Reimport FILEPATH Expected result: There are 9 messages loggedActual result: Ther... Read more
[iOS] [Metal] Graphics memory is not released when switching between scenes
Steps to reproduce:1. Open user's attached project in "case_1293458-VulkanUnableToUnloadGraphicsMemory.zip"2. Enable development bui... Read more
Children of "RenderTexture" have empty Names in the Profiler Memory Module
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more
Incorrect Shadows are shown in the Game view when using GPU instanced pa...
How to reproduce:1. Open the user's attached "Shadow_Batching_Issue.zip" project2. Open the "scene" Scene3. Observe the shadows in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12