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0
votes
Fixed

Localized String table fails to load when running the build manually

Package: Build Pipeline - Addressables

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Jan 26, 2021

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Version/s: 1.17.0-preview

How to reproduce:1. Open the user's attached project2. Select File > Build Settings > Build (don't use the Build and Run optio... Read more

0
votes
Postponed

[Cross-SRP] Assigning an URP asset when HDRP was present stops all rende...

Package: Scriptable Render Pipeline HD

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Jan 26, 2021

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Version/s: 10.2.0

Repro steps:1. Open the attached project and observe the rendering is broken. Fresh repro steps:1. Create a new HDRP project2. Add U... Read more

1
votes
Fixed

[Vulkan] Crash in Windows Standalone when Vulkan is set as rendering API...

Vulkan

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Jan 26, 2021

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Version/s: 2020.2.2f1

Repro:- download this small project (Party.zip)- Make sure the Main scene is in the build settings and that Vulkan is set as the ren... Read more

0
votes
Won't Fix
1
votes
Fixed

[UIR] Rendering is broken with UIToolkit with many Intel GPUs (driver-bug)

UI Toolkit

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Jan 26, 2021

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Version/s:

Repro Steps:-Open Unity with the one of the specified GPU, driver and graphics API-Open the Package Manager Expected Results:-The Wi... Read more

0
votes
Fixed

Copying baselib.dll.lib fails when Scripting Backend is IL2CPP and Creat...

IL2CPP

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Jan 19, 2021

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Version/s: 2019.4.9f1, 2019.4.16f1

Reproduction steps:1. Open the user's attached project (or create an empty project)2. Select Window/Project Settings/Player and set ... Read more

0
votes
Fixed

OnAssignMaterialModel callback not called for meshes without material de...

Asset - Database

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Jan 19, 2021

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Version/s: 2021.1.0a10, 2021.1.0b2, 2021.2

Reproduction steps:1. Open user attached Project2. Reimport FILEPATH Expected result: There are 9 messages loggedActual result: Ther... Read more

0
votes
By Design

[iOS] [Metal] Graphics memory is not released when switching between scenes

Metal

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Jan 27, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.2.0a2

Steps to reproduce:1. Open user's attached project in "case_1293458-VulkanUnableToUnloadGraphicsMemory.zip"2. Enable development bui... Read more

0
votes
Fixed

Children of "RenderTexture" have empty Names in the Profiler Memory Module

UI Toolkit

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Jan 19, 2021

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Version/s: 2021.1, 2021.2, 2021.2.0a2

How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more

0
votes
Duplicate

Incorrect Shadows are shown in the Game view when using GPU instanced pa...

Shader System

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Jan 22, 2021

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Version/s: 2019.4.16f1, 2020.1.16f1, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "Shadow_Batching_Issue.zip" project2. Open the "scene" Scene3. Observe the shadows in t... Read more

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