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Cloth Constraints Max Distance and Surface Penetration value Sliders are...
Reproduction steps:1. Open the attached project named Case_11794962. Select the "Plane" in the Hierarchy3. Open the Cloth Constraint... Read more
[VCS] Project Settings asset is automatically checked out when closing t...
How to reproduce:1. Create a new project in your prefered workspace2. Open it, connect it to perforce and submit its assets3. Close ... Read more
Scene/Game View UI is jittery/scales randomly when cycling through GameO...
How to reproduce:1. Open attached project "case_1178462-PrefabMode_694618.zip" and scene "Sample_2"2. In Hierarchy window, expand "C... Read more
[WebCamTexture][Android][Meizu] FPS are not changed to requested value i...
How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '03_SetFPS_Test' button to switch the ... Read more
[IL2CPP] x86 Player craches when an calling a native plug-in
Steps to reproduce:1. Download attached project2. Build a Standalone player- Target Platform: Windows- Architecture: x86- Scripting ... Read more
Blue highlight is not available for Contribute and Receive GI in Mesh Re...
Blue highlight is not available when changes are made to Contribute GI, Receive GI, Lightmap parameters and Optimize realtime UVs in... Read more
Player Settings window becomes blank and starts spitting errors after go...
How to reproduce:1. Create a new Project2. Go to Project Settings > Player > Android Settings > Icon3. Observe the Project ... Read more
Vector3 does not implement IFormattable interface
How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more
[HDRP] Lit shader refraction works differently on OSX and Windows
Steps to reproduce1) Open attached scene both on Windows and Mac machines2) Switch to Game view3) Observe different results with sam... Read more
Calling AssetBundle.LoadFromMemoryAsync doesn't load bundles if calling ...
How to reproduce:1. Open Unity project, attached to the user's email2. Load InitialScene scene3. Press Build -> Build Win64 in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved