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Editor sometimes does not register input or gets stuck while a debugger ...
Reproduction steps:1. Open new Unity project with HDRP template2. In Visual Studio, add 50+ breakpoints throughout the solution3. In... Read more
'Alpha from Grayscale' doesn't work when the source texture is a 16-bit ...
How to reproduce:1. Open the user's attached project2. In the Assets folder select 'SnowPuff_01_PNG_16bits'3. In the Preview section... Read more
[DX12] System Used Memory rapidly increases when Hybrid Renderer V2 is used
How to reproduce:1. Open the user's attached project "HybridHDRPSamples.zip"2. From the Project tab, open Assets/CommonAssets/Base.u... Read more
Errors/Exceptions get thrown when interacting with Package Manager when ...
Reproduction steps:1. Open attached project "1327051.zip"2. Open Package Manager3. Select "My Assets" in the second dropdown menu fr... Read more
Nested asset name will not update in Project View if renamed from a script
How to reproduce:1. Open the attached project2. Select TestAsset in the Project View3. In the Inspector type in a new name at Nested... Read more
[2D Renderer] Point Light 2D keeps the Cookie/Sprite property when upgra...
How to reproduce:1. Open the attached "PointLight.zip" project in 2021.1 or 2021.22. Open the "SampleScene" Scene3. Select the "Poin... Read more
Stop Playing and Recompile option causing errors and recompiling at the ...
Reproduction steps:1. Create a new Project2. Go to Edit > Preferences > General; and set Script Changes While Playing to Stop ... Read more
2D PSD Importer always reimports .psb files when switching build platforms
Reproduction steps:1. Open user's project "Test.zip"2. In the top menu bar, open File/Build Settings...3. Notice how it's currently ... Read more
[Mobile] [Texture] Sprite corrupted or invisible in Atlas using certain ...
Reproduction steps:1. Open project in "AtlasIssue.zip"2. Set the platform to iOS (File -> Build Settings)3. In the Project window... Read more
SpriteShapeController throws argument exception when disabling Edit Spli...
How to reproduce:1. Open the attached project2. Open bugscene3. Select SpriteShape in the Scene Hierarchy4. Click Edit Spline in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask