Search Issue Tracker

0
votes
Not Reproducible

[Android] Multiple cameras on the split screen are not being rendered wh...

LW RP

-

Mar 07, 2019

-

Version/s: 2019.1.0b4

To reproduce: 1. Download and open LWRP Multi-Camera Black On Android.zip 2. Build it on android device 3. Notice that only one came... Read more

2
votes
Fixed

[Android][Vulkan][VideoPlayer] VideoPlayer causes a crash with Vulkan API

Android

-

Mar 24, 2019

-

Version/s: 2018.3.9f1

Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Observe that a crash occurs with Vulkan bui... Read more

0
votes
Won't Fix

GUILayout.Window never releases old windows which causes a memory leak

IMGUI

-

Mar 14, 2019

-

Version/s: 2017.4.0f1, 2017.4.20f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project "GUILayoutWindowMemLeak.zip" and scene "TestScene" 2. Enter Play Mode 3. Observe the ... Read more

0
votes
Fixed

Editor crashes when Job Inspector is closed after creating a Script

Package: Burst

-

Mar 19, 2019

-

Version/s: 1.0.0 preview 6

To reproduce: 1. Open attached project ("UnityBursts") 2. Add a Script Component to a default Camera - Errors are continuously throw... Read more

0
votes
Won't Fix

UI Canvas renders invisible when project is built

uGUI

-

Mar 26, 2019

-

Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Steps to reproduce: 1. Open User-supplied project ("Pixel Fights.zip") 2. In the File -> Build Settings check all the Scenes to be b... Read more

0
votes
Fixed

Assembly definition - UseGUIDs property gets enabled when changes are ap...

Scripting

-

Mar 26, 2019

-

Version/s: 2019.2.0a9

Repro steps: 1. Create .asmdef 2. Add assembly definition references to it (notice that UseGUIDs checkbox is not set) 3. Apply chang... Read more

2
votes
Fixed

Shader error causes screen to go black when PostProcessing is on

Package: PostProcessing

-

Mar 27, 2019

-

Version/s: 2.1.5

Repro steps: - create a new project - add the LWRP package - update the PostProcessing package - Add a PostProcessing Layer to the ... Read more

9
votes
Fixed

UNITY_PURCHASING define becomes disabled when recompiling assemblies

Package: Purchasing

-

Mar 13, 2019

-

Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-supplied project ("Change IAP setting from code.zip") 2. Enable IAP in Services 3. Press Commands (... Read more

0
votes
Fixed

[HDRP] Sorting priority is broken with Transparent surface type on Lit a...

Package: Scriptable Render Pipeline HD

-

Mar 19, 2019

-

Version/s: 5.7.2

Steps to reproduce: 1. Open attached project 2. Select one cube and change the Sorting Priority in the Inspector to a negative hundr... Read more

0
votes
Fixed

Game View texture mip levels are loaded based on the Scene View camera w...

Graphics - General

-

Mar 27, 2019

-

Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.0a7

How to reproduce: 1. Open the attached project "TexStreamTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. Exit Play Mode 4. Z... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.