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Not Reproducible

Votes

0

Found in

2017.1.0f3

Issue ID

935951

Regression

No

Microphone.Start() crashes the Editor when play a scene at FMOD::MemPool::alloc

Audio

-

Steps to reproduce:
1. Open the attached project
2. Open the main scene
3. Play the scene
4. Observe the crash

Actual result: Unity crashes
Expected result: Unity should not crash

Note:
Microphone.Start ("Built-in Microphone", true, int.MaxValue, 44100); :GM.cs on 30 line

Reproduced with: 5.5.4p2, 5.6.3f1 , 2017.1.0p2, 2017.2.0b5, 2017.3.0a2

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