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[Enlighten] Mousing-over the Inspector when Realtime GI is enabled repea...
Repro: 1. Download and open the repro project 2. Open the Scene ContinuousPreprocess.unity 3. Ensure that Realtime Global Illuminat... Read more
"FileNotFoundException: Couldn't find Bolt package folder" error appears...
"FileNotFoundException: Couldn't find Bolt package folder" error appears when opening Standalone Profiler in a project with Visual S... Read more
Crash on entering Play mode when Havok Visual Debugger is open but disabled
How to reproduce: 1. Open the user's attached project 2. Enable Jobs>Burst>Enable Compilation 3. Select "_havok-config gob" in the ... Read more
The Package Manager is very slow to show when an asset has an update ava...
Description Package Manager 'My Assets' window takes a lot of time (1m07s in this instance) to show up the 'Update' button allowing ... Read more
Error appears when installing Unity Recorder package on Windows with Tar...
Reproduction steps: 1. Open the attached project (on Windows) 2. In the Build settings, set Mac OS X as the Target Platform 3. Impor... Read more
Camera's Z position is clamped to zero when in Scene View
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Scene View, enable the 2D mode 3. Select the ... Read more
Unity C# not automatically updating EventType.mouseUp/mouseDown to Event...
After downloading the Ann Tools package from the Asset Store I have to manually update the event type of mouseDown/mouseUp. I would ... Read more
[Mobile Notifications] iOSNotificationTimeIntervalTrigger.TimeInterval i...
Reproduction steps: 1. Open attached project "Case_1315365" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Console ... Read more
[HDRP] Changing automatic exposure presets does not update the scene view
Versions tested: 2021.2.0a5 + 12.0.0 Master (8949162f68cc0eca4e844d09092a12c7c7096809) Steps to reproduce: 1) Create a new HDRP out... Read more
Crash on dispatch_release when building for WebGL
Reproduction steps: 1. Open the user's attached project 2. Build for WebGL Expected result: Editor doesn't crash after the build is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "New" Label overlaps long Asset names in Import Unity Package Window
- Rotation values flip in animation when importing FBX with a generic rig
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected