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GameObject is affected by the Lights that are on different Layers when m...
Reproduction steps:1. Open the user's attached project and test scene2. In the Hierarchy window, expand LightLayerTest and select bo... Read more
The caret moves out of text field focus when the value doesn't fit in th...
How to reproduce it:1. Open the user's attached project2. Load 'SampleScene' from 'Assets' > 'Scenes' folder3. Click on the 'Game... Read more
Crash when project is reopened or upgraded
When reopening the attached project in Unity 2019.4.18f1or upgrading it to 2019.4.19f1 Unity will crash. This seems to be related to... Read more
[UDP] Editor crashes when closing additional inspector window with IAP C...
Editor crashes on closing the additional inspector window which appears after the scene is playing with IAP Catalog open in Inspecto... Read more
Device simulator resets to Default Orientation when compiling a script
Steps to reproduce:1. Open the attached project "Case_1307112"2. Open the device Simulator window from Window->General->Device... Read more
[iOS] Objects render differently on iOS compared to the Editor
Reproduction steps:1. Download and open the attached "4.15_test" project2. Build and deploy the project3. In your editor, enter "Pla... Read more
Style sheet not found error is logged in Player.Log when Stylesheet is u...
How to reproduce:1. Open the attached "1299464_Repro" project2. Open the Scene "SampleScene"3. Open the Build Settings (File->Bui... Read more
Crash on VertexUtility::CopyChannel when using the View Tool on Prefabs
Reproduction steps:1. Open the user's attached project2. Open scene "HeaderScene" and enter Play Mode3. Pause Play Mode and go to th... Read more
[HDRP][DXR] Screen Space Reflections of objects with HDRP Lit Shader Gra...
How to reproduce:1. Open the attached project named "Case_1305335"2. Open the scene named OutdoorsDXRScene3. Select the Game view an... Read more
PopupWindow stays open when moving the Editor Window
How to reproduce:1. Create a new project2. Click on the "Layers" tab in the top right corner of the Editor3. While the context menu ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed