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[WebGL] Incorrect loading progress is shown in the Player when Build fil...
How to reproduce:1. Open the attached project2. In the Publishing Settings, set the Compression Format to "Brotli" (Edit->Project... Read more
[WebGL] Build files aren't being compressed
Reproduction steps:1. Create a new Unity project2. Navigate to File > Build Settings > Player Settings3. Under Publishing Sett... Read more
Assigning pointer of unsafe pointer throws InvalidOperationException eve...
How to reproduce:1. Open the user's attached project ("DotsMan.zip")2. Enter Play mode3. Notice the "InvalidOperationException: OnUp... Read more
[Android][Vulkan] Unity returns lower or higher values of computing buff...
Reproduction steps:1. Open the attached project "Case_1299759"2. Build it for Android3. Hold the phone landscape orientation4. Press... Read more
[Vulkan] Build crashes with vk_icdNegotiateLoaderICDInterfaceVersion aft...
How to reproduce:1. Open the attached project named "vulkancrash.zip"2. Make sure the Editor is using Vulkan API3. Build and Play4. ... Read more
Crash on fbxsdk::FbxSubDiv::Construct when opening a project with a brok...
Reproduction steps:1. Open the attached project "1306037"2. From the Project window, right-click on the OBJ file and press Reimport-... Read more
Reflective Shaders flicker when using Custom SRP Loop
Reproduction steps:1. Open attached Project2. Open "Assets\Scenes\ReflectionsTest" Scene3. Press Play Expected Result: The colored p... Read more
[Shader Graph] Graph throws a NullReferenceException and becomes unrespo...
How to reproduce:1. Open the attached project named "Bug Repro Project.zip"2. Open the "Can't Add Keyword" shaderGraph file. Located... Read more
[DX12]Screen.SetResolution causes "Couldn’t switch to requested monitor ...
Reproduction steps:1. Open attached project "Resolution.zip"2. Build and Run3. Observe build Expected result: No errorActual result:... Read more
Error appears when StopAssetEditing is called inside a DidReloadScripts ...
RefreshInternvalV2 error appears when AssetDatabase.StopAssetEditing is called inside a DidReloadScripts method and Standalone Profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions