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The recorder is recording phone microphone when using a Bluetooth microp...
How to reproduce: 1. Open project "Unity-Audio-Recorder-ticket.zip" 2. Go to the Build Settings (File>Build Settings) 3. Select iOS ... Read more
Large delay on SoundHandle.Instance.Destructor when disabling AudioSource
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Profiler (Window->Analysis->Profiler) 3. En... Read more
Gradient mode getter/setter does not have thread-safe access preventing ...
Reproduction steps: 1. Open the attached "GradientsAndThreads" project 2. Open the "ReproScene" scene 3. Enter the Play mode 4. Obse... Read more
[HDRP][VFX] Output mesh with default shader is incorrectly sorted before...
Version tested: 2022.2.0a15 + Visual Effect Graph 14.0.3 (From Packman) Steps to repro: 1) Open attached project or simply create ... Read more
URP shader with fallback becomes pink when using RenderPipeline and "" tags
How to reproduce: 1. Open the attached project "aaaaMagenta.zip" 2. Open the "SampleScene" Scene 3. Open the Assets/FauxBlurURP.shad... Read more
Fields are misaligned in the Inspector when they are using attributes
Reproduction steps: 1. Open the attached project "Case_1424215.zip" and load Scene "SampleScene" 2. Select the "Character" GameObjec... Read more
Double-clicking on "Debug.Log()" message doesn't open the script when Lo...
How to reproduce: 1. Open the attached "1308839_Repro.zip" project 2. Open the Scene "SampleScene" 3. Open the Player Settings (Edit... Read more
"OpenGL is not supported on Apple Silicon chips" warning thrown when sel...
Reproduction steps: 1. Create a new Unity project 2. Go to Edit > Project Settings > Player 3. In Player settings open "Other Settin... Read more
Confusing comment in Vulkan native plugin documentation - IUnityGraphics...
In the IUnityGraphicsVulkan.h file, which provides the interface for creating Vulkan native plugins with Unity, there is a confusing... Read more
[Windows][AMD] Development Build with no scenes shows a purple screen wh...
How to reproduce: 1. Create a new empty project 2. Go into the Player Settings (File -> Build Settings -> Player Settings) 3. Turn o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ObjectDisposedException is thrown when resetting the ScriptableObject Asset with the list containing at least one Element
- Sprite Editor reverts the "Outline Detail" parameter to 0 when a copied outline is pasted
- The parent GameObject in the Articulation Body tree does not abide by the Box collider and stops the movement of the GameObject before the collision when the Articulation Joint Type is Prismatic
- “DllNotFoundException: libassimp assembly:<unknown assembly> type:<unknown type> member:(null)“ error thrown when loading an asset using the TriLib plugin on macOS
- Failure to skip analysis of code generated by MonoScriptInfoGenerator when the Roslyn analyzer that inherits from DiagnosticAnalyzer is used