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0
votes
By Design

Upon opening project, Scene View won't render

Scene/Game View

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Aug 27, 2017

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Version/s: 2017.1.0f3

To reproduce: Open project Expected: Scene View renders Actual: Scene View is grey (or black if clicked on). You can still select o... Read more

0
votes
Fixed

[Doc] AssetPostprocessor.OnPreprocessModel() not setting Animation Wrap ...

Animation

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Aug 28, 2017

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Version/s: 2017.1.0f3

1. Open attached Unity project "AnimationLoopBug.zip" (OC link) 2. Import any animation from "animations.zip" 3. Check out "Editor/M... Read more

0
votes
Not Reproducible

DownloadHandler with a preallocated byte array still generates per frame...

Networking

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Aug 28, 2017

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Version/s: 2017.1.0p4

To reproduce: 1. Open the project, attached by the user (DownloadHandlerGarbage.zip) 2. Open the "scene0" scene 3. Enter Play mode ... Read more

0
votes
Won't Fix

Default materials SpatialMappingWireframe and TangoARRender is corrupted...

Graphics - General

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Aug 28, 2017

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Version/s: 2017.2.0b9

Seems to be reproducible on Graphics APIs. Steps: 1. Create a New project 2. Set Build Target to Android or WebGL 3. Window > Light... Read more

0
votes
Not Reproducible

Editor crashes in GameObject::GetSupportedMessagesRecalculate when a spe...

Deployment Management

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Aug 29, 2017

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Version/s: 2017.2.0b8

To reproduce: 1. Open the project, attached by user (see download link in edit) 2. Build the project for Windows standalone Expect... Read more

4
votes
By Design

Bounds provided in additionalVertexStreams never get used when modifying...

Graphics - General

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Aug 31, 2017

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Version/s: 2017.1.0f3

1. Open the attached "BoundsProject" and "Main" scene 2. Open the "Expand" script, notice that the Mesh Vertex data (along with its ... Read more

0
votes
By Design

Dynamic Batching Draw Calls always 0 in a player

Graphics - General

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Aug 31, 2017

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Version/s: 2017.2.0b9

Steps to reproduce: 1. Open the attached project 2. Open Player Settings and notice Dynamic Batching is enabled 3. Press File/Build ... Read more

4
votes
Fixed

[MSBUG][UWP] [Xbox One] Gfx.WaitForPresent takes significantly longer wi...

Universal Windows Platform

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Aug 31, 2017

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Version/s: 2017.2.0b9

Gfx.WaitForPresent takes almost twice as long when a UWP project is built for Xbox (Screenshots attached) Launching UWP build on PC ... Read more

0
votes
Fixed

ScriptedImporter fields not displayed as read-only in Inspector

Inspector Framework

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Aug 31, 2017

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Version/s: 2017.2.0b9

Steps to reproduce: 1. Open attached Unity project "ScriptableImporter_EditableAsset.zip" 2. Click on Test.qte 3. Look at the Inspec... Read more

0
votes
Fixed

Unity freezes when clicking "Optimise Transform Hierarchy" of a rigged m...

Scene Management

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Aug 31, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open attached Unity project "OptimisingTransformHierarchyCrash.zip" 2. In Project window, navigate to Assets 3. Cli... Read more

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