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0
votes
Duplicate

IL2CPP build fails when building on Android platform

IL2CPP

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Mar 28, 2019

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Version/s: 2019.2.0a9

To reproduce: 1. Open the user's attached project 2. Switch platform to Android 3. Un-tick the "Custom Keystore" in the Player Sett... Read more

0
votes
Won't Fix

"OnApplicationPause" does not trigger when Title bar is Right Clicked

Themes

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Apr 25, 2019

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Version/s: 2018.2.16f1, 2018.3, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "Windows_Freeze.zip" project 2. Enter Play mode 3. Notice music is playing 4. Unfocus Unity 5. Notice m... Read more

0
votes
Won't Fix

[Android] Shaders fail to compile on Galaxy S4 (SGX544MP3 GPU) OpenGL ES 2

Shaders

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Apr 10, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1

To reproduce: 1. Open attached project 2. Build and run on a Galaxy S4 3. Notice that shaders do not compile Actual result: There s... Read more

0
votes
Fixed

UI button gets stuck on highlighted color if Canvas Render Mode is set t...

uGUI

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Apr 24, 2019

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Version/s: 2017.3.0f3, 2017.4.0f1, 2018.3.0a1

Steps to repro: 1. Open original project "Canavases.zip" 2. Open "TestScene" 3. Enter Play Mode and click on the button Reproduced ... Read more

1
votes
Won't Fix

Visual Studio Debugger's "Step Into" function does not work between asse...

Scripting

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("TestDebug.zip") 2. Open the repro scene ("SampleScene") 2. Open the "Test1.cs" scri... Read more

0
votes
Won't Fix

[IL2CPP] IL2CPP is 5 times slower than Mono calling ZeroFormatterInitial...

IL2CPP

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Apr 24, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user attached project 2. Make Mono and IL2CPP builds, make sure that development build is unchecked 3. C... Read more

0
votes
Fixed

Listed Force Field keeps affecting particles when its GameObject is acti...

Visual Effects - Legacy

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Apr 26, 2019

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Version/s: 2018.3.0a4, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("ParticleSystem_ForceField.zip") 2. Open the repro scene ("Main") 3. Enter Play Mode... Read more

1
votes
Fixed

A Performance Issue appears when Brute Force Sorting a large amount of U...

uGUI

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Apr 26, 2019

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Version/s: 2019.1.0a9, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "New Unity Project.zip" Project 2. Click on the main "Canvas" Game... Read more

0
votes
Duplicate

[Shader Graph] Node input field does not hide when property connects to ...

Package: Shader Graph

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Apr 26, 2019

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Version/s: 6.5.3

Node input field does not hide when property connects to that input. Steps to reproduce: 1. Create a new project. 2. Go to Window >... Read more

0
votes
Fixed

[SpriteShape] SprieShapeController.OnWillRenderObject() generates large ...

Package: 2D Sprite Shape

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Apr 17, 2019

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Version/s: preview.5 - 2.0.0

How to reproduce: 1. Open the user's attached project ('SpriteShapeDepthBufferReport.zip') 2. Open Profiler window and go to Memory ... Read more

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