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[HDRP] Decreasing spot light's Outer Angle to 1 by dragging its widget h...
Version tested: 19.3 + 7.0.1 & 19.2 + 6.7.1Steps to reproduce:1) Create a spot light (make sure it points to some 3D object)2) G... Read more
GameObject is added as a child when dragged from Project window in-betwe...
How to reproduce:1. Open attached project ("pro.zip")2. Select resource ("Square") from Assets folder3. Drag selected resource in-be... Read more
[Shortcut Manager] Shift+Space bar is not working on minimizing Game Win...
Shift+Space bar is not working on minimizing Game Window after maximizing it in Play mode Steps to reproduce:1. Create a new project... Read more
Skinned Mesh Renderer gets distorted when Root Bone is assigned and clot...
How to reproduce:1. Open the attached 'project-1177695.zip' project using the EnvIronman VM (more information in Edit)2. In the Hier... Read more
[Visual Effect Graph] Shader selector button disappears on selecting sha...
Shader selector button disappears on selecting shader with long path. Steps to repro:1. Create a new project.2. Windows > Package... Read more
[Visual Effect Graph] System.InvalidOperationException error is thrown o...
System.InvalidOperationException error is thrown while compiling expression graph on adding Node to Sub Mesh Mask in Static Mesh. St... Read more
SetValueWithoutNotify doesn't work when integerField have its isDelayed ...
How to reproduce:1. Open the attached project named Case_11781682. Go to Window -> UI Elements ->Test3. Observe the Int Field ... Read more
UIElements TextField size is changed when using Rich Text tags
Repro steps:1. Open attached project2. In the top menu, select "Example" and "Show Example Window" Expected result: TextField is not... Read more
Only one of the tracks are affected when selecting multiple Animations t...
How to reproduce:1. Open the attached "UnityTimeLineBug.zip" Project2. Double click on "Example.playabledirector" to open it in the ... Read more
Unity crashes when calling playable.Destroy() during the PrepareFrame()
How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code