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Articulation Body colliders intersect without colliding when using non-f...
How to reproduce: 1. Open the user's attached project 2. Open scene Test Scene 3. Press the Play button and observe the three TestSe... Read more
[macOS] Arrow keys don't work when navigating the Hierarchy, Project or ...
How to reproduce: 1. Open the attached "NavigationBug" project 2. Click "Favorites" in the Project tab 3. Press the down arrow butto... Read more
Newly created HDRP Core 3D project requires user to "Fix All" in the HDR...
How to reproduce: 1. Open a new project with the 3D (HDRP) template 2. Observe the HDRP Wizard Expected result: Newly created proje... Read more
[UI Builder] ProgressBar Component is missing a field for setting the cu...
How to reproduce: 1. Open a new Unity project 2. Open the "Window -> UI Toolkit -> UI Builder" window from the menu 3. Drag the "Pro... Read more
Crash in LightProbesManager::GetLightProbesJobDataFromStaged after exiti...
Steps to repro: 1. Open the attached project and "SimpleOutdoorsA" scene; 2. Drag and drop scene "additive" from the Project view to... Read more
[IL2CPP] Assembly.GetType returns a nested Class when the nested Class i...
Reproduction steps: 1. Open the attached project "Case_1422119.zip" and load Scene "Assembly.GetType" 2. Ensure IL2CPP is selected a... Read more
ArgumentException is thrown in Console when selecting Android platform i...
How to reproduce: 1. Open any project 2. Open Build Settings and select Android in the left menu Expected result: No errors in the ... Read more
LightProbeManager asserts are thrown when loading scenes additively
Steps to reproduce: 1. Clone and open Adventure - Sample Game project (link in the comments) 2. Open Persistent scene 3. Enter Play... Read more
Oculus Quest thumbstick upon release returns to zero values relatively s...
Reproduction steps: 1. Open the attached project "Oculus_joystick.zip" 2. In Assets/Scenes open SampleScene 3. In Window -> Analysis... Read more
[Oculus] Quest 2 does not gain focus when user closes system keyboard wi...
dReproduction steps: 1. Open the attached user's project "ScrollRectTest.zip" 2. Build the project for Quest 1/2 and start the appli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ObjectDisposedException is thrown when resetting the ScriptableObject Asset with the list containing at least one Element
- Sprite Editor reverts the "Outline Detail" parameter to 0 when a copied outline is pasted
- The parent GameObject in the Articulation Body tree does not abide by the Box collider and stops the movement of the GameObject before the collision when the Articulation Joint Type is Prismatic
- “DllNotFoundException: libassimp assembly:<unknown assembly> type:<unknown type> member:(null)“ error thrown when loading an asset using the TriLib plugin on macOS
- Failure to skip analysis of code generated by MonoScriptInfoGenerator when the Roslyn analyzer that inherits from DiagnosticAnalyzer is used