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[HDRP] Volumetric fog blocks Directional light pointing up
Steps to reproduce :- In an HDRP scene- Add a sphere, a directional light, and scene settings- Set fog type to volumetric in the sce... Read more
Animator window size resets after entering Play mode
How to reproduce:1. Create a new project.2. Open Animator window (Window->Animation->Animator)3. Change sidebar size4. Enter P... Read more
Exception is thrown when trying to parse the "data" field with Notificat...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device3. Initialize the system... Read more
[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...
How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more
EditorGUIUtility.GetBuiltinSkin() does not display the EditorSkin of the...
How to reproduce:1. Open user-submitted project (BuiltinInspectorSkinError)2. In the Hierarchy window select the 'SelectThis' GameOb... Read more
Some previews needs to be restyled
Some previews needs to be Northstar restyled. https://unity3d.atlassian.net/browse/EC-141https://unity3d.atlassian.net/browse/EC-434 Read more
PreviewRenderUtility.camera.backgroundColor doesn't have any effect on t...
Steps to reproduce:1. Download 1176854_repro.zip2. From Toolbar open My custom Tools -> PreviewRenderUtility Test3. In the newly ... Read more
[SRP] Using PreviewRenderUtility.Render() renders game object in magenta
Steps to reproduce:1. Download attached project2. From Toolbar open My custom Tools -> PreviewRenderUtility Test3. In the newly o... Read more
NullReferenceException is thrown when EnumField is added to the Inspecto...
How to reproduce:1. Open attached project ("pr1.zip")2. Select GameObject object Expected result: EnumField is in the Inspector wind... Read more
Lightmaps are different in standalone player comparing with the Editor w...
Steps to repro: 1. Open the attached project and 'SampleScene' scene;2. In the Lighting window press Generate Lighting button to bak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons