Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
4.10.0
Issue ID
1176489
Regression
No
[SRP] Using PreviewRenderUtility.Render() renders game object in magenta
Steps to reproduce:
1. Download attached project
2. From Toolbar open My custom Tools -> PreviewRenderUtility Test
3. In the newly opened window add a game object
Expected results: Game object is correctly rendered
Actual results: Game object is magenta color
Reproduced with: 2018.4.7f1, 2019.2.2f1, 2019.3.0a12
Reproduce with SRP (HDRP and LWRP) versions: 4.10.0, 6.9.1, 7.0.1
Note:
- Reproducible with HDRP and LWRP
- Not reproducible with Standard render pipeline (Default render pipeline)
- For workaround use PreviewRenderUtility.camera.Render()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Perforce Integration: VCS Connection Active State Fails via CLI with Valid Inputs
- Joint Gizmos for anchor and connectedAnchor do not respect their defined bodies when Swap Bodies is enabled
- Project Settings window opens up with a blank details pane when the "Configure" button is clicked in the Package Manager after installing the Cloud Diagnostics package
- [UI Builder] Viewport's gizmos for Margin and Padding disappear when dragging to modify the value and the cursor leaves the Spacing section
- "Multiplayer Center" window does not reflect changes made in "Other Packages" section
Add comment