Search Issue Tracker
Fixed in 1.0.3
Votes
0
Found in [Package]
1.0.2
Issue ID
1176749
Regression
No
Exception is thrown when trying to parse the "data" field with Notifications Package 1.0.3-preview.6
How to reproduce:
1. Open the attached project
2. Build for iOS and deploy the Xcode project to the iOS device
3. Initialize the system by clicking the buttons "InitLocalAndRemote Notifications"
4. Click "Log DeviceToken" (this will log on XCode the token used for sending the notifications
5. try to send a notification with the following payload:
{
"aps": {
"alert": "Testing",
"badge": 1,
"sound": "default"
},
"data": {
"core_notification_id": 10,
"game_data": "test"
}
}
Actual: Exception is thrown when trying to parse the "data" field
Reproducible with: 2018.4.6f1, 2019.1.14f1, 2019.2.1f1, 2019.3.0a12
Note: Could not test on 2017.4 because the package was introduced in 2018.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment