Search Issue Tracker
Fixed in 1.0.3
Votes
0
Found in [Package]
1.0.2
Issue ID
1176749
Regression
No
Exception is thrown when trying to parse the "data" field with Notifications Package 1.0.3-preview.6
How to reproduce:
1. Open the attached project
2. Build for iOS and deploy the Xcode project to the iOS device
3. Initialize the system by clicking the buttons "InitLocalAndRemote Notifications"
4. Click "Log DeviceToken" (this will log on XCode the token used for sending the notifications
5. try to send a notification with the following payload:
{
"aps": {
"alert": "Testing",
"badge": 1,
"sound": "default"
},
"data": {
"core_notification_id": 10,
"game_data": "test"
}
}
Actual: Exception is thrown when trying to parse the "data" field
Reproducible with: 2018.4.6f1, 2019.1.14f1, 2019.2.1f1, 2019.3.0a12
Note: Could not test on 2017.4 because the package was introduced in 2018.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment