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Optix denoiser is selected even when no Nvidia card is installed
Steps to reproduce: 1. Use a PC with an AMD card 2. Grab latest trunk (2019.2.0a11 rev 39ccc5e58255) 3. Open MonumentsAndObelisks p... Read more
[Android] UI scales incorrectly when using Constant Physical Size mode o...
To reproduce: 1. Open QA attached project 2. Build it to android device 3. Rotate the device screen horizontally and vertically 4. N... Read more
[iOS][Android] Stencil comparisons don't work on mobile
Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Move the Player to the edge of the floor and observe that the bl... Read more
[UI Elements] Play mode Color tint is not removed when Play mode cannot ...
To reproduce: 1. Open any project 2. Change editor's Play mode tint color to something clearly visible (File > Preferences > Colors ... Read more
[Terrain] Brush tiles when moved near edges while height is set to 600
Brush tiles when moved near edges while height is set to 600 Steps to Repro: 1. Create a new Project or open attached Project 2. Hi... Read more
Sub-Emitter particles activated through a Control Track in Timeline stop...
How to reproduce: 1. Open the attached "SubemitterTimeline.zip" project 2. Open the "TimelineSubEmitter_Bug" Scene 3. Select "Timeli... Read more
[VCS] VCS Changeset has wrong icon
Steps to reproduce: 1. Create new project 2. Enable version control and connect to server 3. Open version control window Notice tha... Read more
Copying and pasting animation frame key results in incorrect key values ...
How to reproduce: 1. Open the "Bog.zip" project 2. Open the "SampleScene.unity" scene 3. Select "Enemy" in the Hierarchy 4. Open Ani... Read more
[Linux] Burst requires libstdc++.so.6 with GLIBCXX_3.4.21 but CentOS 7 o...
How to reproduce: 1. Open the attached project ('Burstlibstdc Test.zip') -- Observe the errors in the console (see the originally at... Read more
GetComponent<Shadow>() returns Outline Component when Shadow component i...
Reproduction steps: 1. Open the attached project from "1139842_shadowoutline.zip" 2. Open and Play the "SampleScene" Expected: The ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled