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Editor is extremely slow and almost unresponsive when the GICache tab fr...
Steps to repro: 1. Download the attached repro project (from the comments section); 2. Open 'Spotlight_Tunnel_PLM' scene; 3. Open th... Read more
Unity editor crashes on Unity::FixedJoint::Create when opening prefab
How to reproduce: 1. Open user's attached project 2. Select "PlayerProt" Prefab inside the project window (Prototipos -> Prefabs -> ... Read more
Imported .blend files are rotated and materials are transparent when usi...
How to reproduce: 1. Open the attached 'Blender 2.8 Import errors.zip' project 2. Go to Assets- > 'Imported in Blender 2.8 with Unit... Read more
[2D] Fails to load sprite, when removing and reinstalling 2D sprite pack...
[2D] Fails to load sprite in Sprite Editor, when removing and reinstalling 2D sprite package while the sprite editor window is open.... Read more
Preview Window in the Inspector shows the same Preview image when multip...
Reproduction steps: 1. Open the attached project named "Case_1148952" 2. Select "NewLayer", "NewLayer1" and "NewLayer2" in the Proje... Read more
Instead of translated texts, the Hub shows localization keys to be used ...
How to reproduce 1. Open Unity Hub Reproducible with: Unity Hub 2.0.0-beta.3 Actual results: window title and context menu in the ... Read more
[Android] Preserve Framebuffer Alpha overwrittes Android theme
Steps to reproduce: 1. Open user attached project 2. Export the project open on Android Studio and inspect the AndroidManifest.xml f... Read more
Crash when minimizing the animation preview window
Crash when minimizing the animation preview window. Steps to reproduce - Open the attached project with 2019.2.0a12. - In the proj... Read more
Unity 2018.3 update prompts "Click the Download Installer button" while ...
Steps to repro: 1. Open older Unity version (for example 2018.3.4f1) 2. Help -> Check for updates Expected result: Update prompts: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions