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0
votes
Fixed

[WebGL] URP uses shadow samplers, but EXT_shadow_sampler isn't enabled o...

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May 24, 2022

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Version/s: 2022.2.0a13

GLES2 GfxDevice does not enable the EXT_shadow_sampler extension, but this is used by URP shaders. WebGL1 supports this extension on... Read more

6
votes
Fixed

[WebGL] Performance drops significantly when running build on fullscreen

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May 24, 2022

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Version/s: 2022.2.0a9

Reproduction steps: 1. Open the user's attached project on WebGL 2. Build and run it 3. Enter fullscreen in the game and observe the... Read more

0
votes
Won't Fix

Applying an empty event to a prefab when an event of the same prefab exi...

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May 24, 2022

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Version/s: 2019.4.38f1

Reproduction steps: 1. Open the attached 'Events' project 2. Open the 'SampleScene' scene 3. Select the 'Button' GameObject 4. In th... Read more

0
votes
Won't Fix

Value of a serialized class is reverted when Component is applied to a P...

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May 24, 2022

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Version/s: 2021.3.1f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

Reproduction steps: 1. Open the attached Project "Case_1423203.zip" and load Scene "SampleScene" 2. Select the "Test" GameObject i... Read more

0
votes
Won't Fix

[Input System] Out-of-focus DirectInput Gamepad devices do not set Butto...

Package: Input System

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May 25, 2022

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Version/s: 1.2.0

Reproduction steps: 1. Connect a DirectInput Gamepad to your system 2. Download and open the attached project: "InputSystemBug.zip" ... Read more

1
votes
Fixed

Duplicate identifier is created when PrefabUtility.SaveAsPrefabAssetAndC...

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May 25, 2022

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Version/s: 2019.4.36f1, 2020.3.41f1, 2021.3.12f1

How to reproduce: 1. Open users attached project 2. Add "GL_Transi_Castle_Hallway01 - stripped" prefab to the scene 3. Press Test... Read more

0
votes
Won't Fix

A reference of a Prefab instance to its Prefab gets reset to the instanc...

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May 25, 2022

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Version/s: 2019.4.36f1

Reproduction steps: 1. Open the attached project 'PrefabReferenceBug' 2. Open the 'SampleScene' Scene from the 'Scenes' folder 3. Se... Read more

0
votes
Won't Fix

Prefab Asset reference to itself changes when closed and reopened

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May 25, 2022

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Version/s: 2019.4.38f1

How to reproduce: 1. Open the user's attached project 2. In the Project window, under Assets, select "Prefab" 3. In the Inspector wi... Read more

0
votes
In Progress

Adding "Vertical Layout Group" Component to a "TMP Button" and then pres...

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May 25, 2022

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Version/s: 2019.4.36f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Create a new project 2. In the Hierarchy window right-click > UI > Button - TextMeshPro 3. Import TMP Essent... Read more

2
votes
Fixed

Duplicate identifier error message appears while saving prefab

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May 25, 2022

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Version/s: 2020.3.23f1, 2023.1.0a12

Steps: 1. Open attached "TestPackage" package 2. Open Scene17 3. Drag and drop Capsule10 GameObject to the Project Browser 4. Ch... Read more

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