Search Issue Tracker
[DX12][Standalone] crashes on fullscreen
Steps to reproduce:1. Open the attached project2. Build and run on Windows3. Play the game in full screen mode4. Notice game crashin... Read more
[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...
Steps to reproduce:1. open "crash.zip" project using -force-dx12- crash Read more
Barycentric coordinates are not correctly reported as part of RaycastInf...
Steps to reproduce:1. Open my attached project "Example - 813456".2. Open "BarycentricTraceReportage" scene.3. Enter play mode.4. Ob... Read more
NullReferenceException when using GrammerRecognizer (Unity 5.4)
Steps to reproduce:1. Download and open attached project.2. Attach script named "GrammerErrorTest" to the main camera.3. Make sure t... Read more
[Quality / Texture Settings]Tonemapping & Color Grading LUT causes visu...
Steps to reproduce the issue:1. Open attached project.2. Build the project for Standalone.3. Play the build. Actual result:Some weir... Read more
UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...
[This happens when the first object is assigned to null] Steps to reproduce the issue:1. Open attached project.2. Open scene named "... Read more
Two modal window scrolling bars interacts as one entity
Steps to reproduce:1. Open my attached project "modalwindow".2. Enter play mode in "Click Me" scene.3. Press "Open modalwindow 1" bu... Read more
When exporting a scene, the associated cginc files with the shader would...
Steps to reproduce: 1) Download attached project ' TestPackingWithoutShaderIncludeFiles.zip' and open in Unity.2) In project tab, se... Read more
Unable to set SyncVar value using FieldInfo.SetValue()
Steps to reproduce:1. Open "case 804979" project2. Open "mainscene" scene3. "Build and run" this project and host a server4. Play in... Read more
[MacEditor] Empty horizontal bar on MacEditor
Just open any project with 5.3.6f1. Observe that there is a empty OSX/Coacao native bar instead of the black one at the bottom. Can ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Unable to load projects” message is shown in “Add project from repository” window when "All organizations" are selected in the Account menu
- DX12 Player brightness changes when changing Display resolution with Screen.SetResolution()
- Double-sided arrow mouse cursor does not appear when resizing the Player and Input backend is set to Input Manager (Old)
- Project disappears from the Projects list in Unity Hub when the Editor crashes
- The Terrain tools follow the previous Terrain curvature when it was already undone