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Screen.MoveMainWindowTo API often fails to switch fullscreen Player betw...
How to reproduce: 1. Open the user's attached "1109810 - MoveMainWindowTo" project 2. Build and Run the "SampleScene" Scene 3. Selec... Read more
[Device Simulator] Getting different transform position on Device Simula...
Reproduction steps: 1. Open the attached Unity project "SimulatorIssue.zip" from Google Drive (link in the edit) 2. Go to Assets > S... Read more
"PropertiesGUI() is being called recursively" warning produced when tryi...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Material in Assets (Right-click -> Create -> Materia... Read more
[Device Simulator] When simulator window is narrow, toolbar controls def...
See attached image to see that not all simulator controls are visible when the window is small. Read more
[Device Simulator] Only one Touch Input is recognized when using Device ...
Reproduction steps: 1. Open user attached Project 2. Enable Device Simulator 3. Press Play 4. Try to Zoom in with two fingers Expec... Read more
[WindowsMR][XR] HL2 grip pose is off by 90° compared to WMR
How to reproduce: 1. Open the attached "VR.zip" project 2. Build to UWP 3. Open Visual Studio solution 4. Build the solution to Holo... Read more
[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps: 1. Open the user's attached "TestDeltaTime2_2017.zip" project 2. Build and Run for Android 3. Observe the Player... Read more
Compute Shader with RWBuffer<> type throws an error when it is compiled ...
Reproduction steps: 1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip" 2. In the Project window select Assets... Read more
GameObjects with Polybrush Material are not visible in WebGL Build
How to reproduce: 1. Open the user's attached "Testing Ground.zip" project 2. Go to File -> Build Settings 3. Build And Run the proj... Read more
Visual Scripting Graph Json string is kept in memory when graph is loaded
Reproduction steps: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Build And Run the project 4. Go back to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color
- The Sprite Renderers are looking for Secondary Textures from the wrong page within the Sprite Atlas when the Sprite Atlas has a large amount of textures for packing
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors