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0
votes
Fixed

ProBuilderize option is disabled when the object is selected with the Ob...

Package: Probuilder

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Jan 13, 2021

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Version/s: 5.0.0-pre.7

How to reproduce:1. Open the attached '1305938.zip' project2. Open 'SampleScene'3. Open Tools > ProBuilder > ProBuilder Window... Read more

0
votes
Fixed

[WebGL][Safari] "Fullscreen is not supported on this browser." error is ...

WebGL

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Oct 23, 2020

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Version/s: 2020.1.15f1, 2020.2, 2021.1

How to reproduce:1. Create a new project with the default 3D template2. Make a WebGL build3. Host the WebGL build4. Open the built W... Read more

0
votes
Fixed

Script file that references package script is opened when double-clickin...

Scripting

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Jan 09, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Setup folder with user's "MyCode.zip" folder and user's "DebugLogDoubleClickOpensFileAtWrongLine.zip" folder i... Read more

0
votes
Duplicate

[URP] NullReferenceException thrown on creating Sprite Light 2D object i...

Package: Scriptable Render Pipeline Universal

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Jan 18, 2021

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Version/s: 11.0.0

On creating Sprite Light 2D object in the Hierarchy causes the editor to throw NullReferenceException, Refer to the attached video. ... Read more

0
votes
By Design

[URP] Newly created 2D Light objects doesn't have the same default name ...

Package: Scriptable Render Pipeline Universal

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Jan 18, 2021

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Version/s: 11.0.0

The names of 2D Light objects in the GameObjects menu and the default name when they are created in Hierarchy are different. All obj... Read more

0
votes
Duplicate

[URP] UnassignedReferenceException thrown when Sprite Light Type is sele...

Package: Scriptable Render Pipeline Universal

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Jan 18, 2021

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Version/s: 11.0.0

On Selecting Sprite Light Type under Light 2D Component in the Inspector causes the editor to throw UnassignedReferenceException, Re... Read more

0
votes
Fixed

[URP] [2D Renderer] Post-processing doesn't enable when PostProcessData ...

Package: Scriptable Render Pipeline Universal

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Jan 18, 2021

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Version/s: 11.0.0

On assigning Post-processing Data to None, the Post-processing Enabled checkbox gets unchecked automatically in the Inspector when 2... Read more

6
votes
Fixed

[Linux] Context menu opens on the first connected monitor when the Edito...

Linux

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Nov 23, 2020

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Version/s: 2020.2.0a20, 2021.1, 2021.1.0a6, 2021.2

Reproduction steps:1. Open a new or an existing project2. Drag the Editor window to the monitor which is connected second to your co... Read more

0
votes
By Design

Nodes in the Vertex block are deleted when the edge connected to the Nod...

ShaderGraph

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Jan 16, 2021

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Version/s: 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "1306667_Repro" project2. In the Project window double click on the "New Shader Graph" Asset t... Read more

0
votes
Fixed

[HDRP] UnityEngine.ExitGUIException error is thrown on opening color pal...

Package: Scriptable Render Pipeline HD

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Jan 18, 2021

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Version/s: 11.0.0

-UnityEngine.ExitGUIException error is thrown on opening color palette window in the Material Inspector.-Also occurs on openening te... Read more