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Crash on Material::CreateMaterial when creating new project with "Cake M...
To reproduce:1. Download "Cake Mania, Match 3 Complete Project" asset from the shop and make sure it is in the AppData folder2. Crea... Read more
Camera freezes and not react on inputs while using holographic emulation...
How to reproduce:1. Open any project with Vuforia imported or download attached project file and open Assets/Scenes/Main scene2. Dis... Read more
EditorGUILayout.PropertyField causes the Editor to freeze when used with...
Reproduction steps:1. Download "SlowPropertyField.zip" project and open in Unity2. Select "Select This One" object in the hierarchy ... Read more
NavMeshBuildSettings.voxelSize always return 0.1666667
To reproduce: 1. Open the project, attached by the tester (NavMeshSettingsBug.zip)2. Open the "test" scene3. Enter Play mode4. Obser... Read more
Generic Menu Causes GL.Lines to be Drawn with an offset and white
Reproduction steps:1. Open the attached project "New Unity Project (3).zip";2. Open the "Tools/Grid" menu;3. Left-click on the windo... Read more
Editor crashes on LightmapSettingsManager::CheckSettingsConsistency when...
Steps to reproduce: 1. Open the attached "LightmapCrash" project and "SceneFramework" scene2. Enter playmode3. Repeat 2nd step until... Read more
Graphics.DrawMeshInstanced fails to apply array properties from a Materi...
Steps to reproduce:1. Open the attached project2. Open the SampleScene3. Play the scene4. It renders two triangles side by side, one... Read more
Importing .blend files freezes Unity if the default program to open them...
To reproduce:1. Open any or create a new project2. Right-click the .blend file Open With->Choose another app, select any app and ... Read more
Draw calls which have negative non-uniform scale can break subsequent ba...
To reproduce: 1. Open the project, attached by the user (2017.3.zip)2. Select the Sphere game object in the Hierarchy3. Set its scal... Read more
Scripting Runtime Version didn't change from outside.
How to reproduce:1. Create a new project2. Add a c# script3. Set Scripting Runtime Version to legacy (3.5)4. Close editor5. Copy Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld