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GetHashCode() of NativeArray results in a crash
Steps to reproduce: 1. Download and open the newest attached project(stipped.zip) 2. Open scene "test" 3. Enter Play mode Result: c... Read more
[Mac] Visual Studio debugger throws errors about not imported files in a...
How to reproduce: 1. Create a new Unity project. 2. Create a new empty C# script and open it. 3. Click the "Play" button in Visual S... Read more
Mixed Reality Portal Simulator yells into speakers when run from Editor
Steps to reproduce: 1. Create a new project 2. Switch platform to Windows Store 3. Enable XR support 4. Play the scene (make sure th... Read more
Object reference is set to an instance of an object in Visual Studio but...
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode 3. Open ReferenceBase script 4. Put breakpoint o... Read more
Crash on "CalculateGlobalPosition" when Canvas render mode is set to Scr...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Observe the editor crash Expected result: editor should not ... Read more
[Timeline] Track is inserted outside Track Group when dragging objects b...
Steps to reproduce: 1. Open QA-supplied project ("TimeLineBug.zip") 2. Open Timeline window 3. Open Hierarchy window and press on "D... Read more
Building for Mac on Windows can be confusing if the selected folder does...
To reproduce: 1. Build for Mac standalone 2. Select folder with a name that doesn't end with .app 3. After the build, another fol... Read more
Editor crashes at RenderNodeQueue::SyncDependentJobs when submitting Sc...
Steps to reproduce: 1. Download 10111557_repro.zip and 2. Open "Ruben" scene (Assets->Ruben) 3. Editor crashes If Editor didn't... Read more
[Windows][FF] webcam not found by browser
-e: see title --disclaimer: this only reproduces on Stefan's machine ---repros with FF58 (current) and FF60 (nightly_ ---resetting ... Read more
Editor crashes at Transfer_Blittable_SingleValueField<StreamedBinaryWrit...
Steps to reproduce: 1. Download 1011611_repro.zip and open scene "Test 1" 2. Select Game object "CustomParticleSystem" 3. In Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon