Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.3.1f1
Issue ID
1011513
Regression
No
Building for Mac on Windows can be confusing if the selected folder doesn't end with .app
To reproduce:
1. Build for Mac standalone
2. Select folder with a name that doesn't end with .app
3. After the build, another folder is created that ends with .app which might be confusing to users
Expected: a warning is shown when selected folder doesn't end with .app that notifies the user that another folder will be created OR a new folder containing all the game files and ending with .app will be created inside the selected folder
Reproduced in 5.6.5p2, 2017.1.3p2, 2017.2.2p1, 2017.3.1p4, 2018.1.0b11, 2018.2.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
Resolution Note (2019.2.X):
Currently, the extension is appended automatically