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System.ComponentModel.DataAnnotations.dll conflicts with .NET Standard p...
How to reproduce: 1. Open the user's attached "1235376_Repro" project 2. Observe the Console log Expected result: No error is throw... Read more
[WebGL] Build fails to compile when using Unicode characters in the .jsl...
Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scenes/Scene1.unity 3. Go to File > Build Settings and click ... Read more
Editor crashes on PersistentManager::InstanceIDToLocalSerializedObjectId...
Reproduction steps: 1. Open users attached project 2. Select Assets/DependsOnSphere-c0 in the Project window 3. Drag Assets/SpherePr... Read more
Build progress bar hangs forever when building with IL2CPP
How to reproduce: 1. Open the user's attached project 2. Build the project 3. Observe the progress bar Expected result: The project... Read more
[IL2CPP] Unity fails to build when using faulty function with an element...
How to reproduce: 1. Download the attached project '1413712.zip' 2. Make sure the Scripting Backend is set to IL2CPP 3. Build the... Read more
"cannot convert from Matrix4x4" and "cannot convert from Vector3" errors...
How to reproduce: 1. Open the attached project "virtual-creator_unity_no_appx_building_possible.zip" 2. Open File>Build Settings... ... Read more
Crash on ves_icall_RuntimeFieldInfo_GetValueInternal_raw when trying to ...
Reproduction steps: 1. Open the user's attached project 2. Open Window -> Search -> New Window 3. Type anything in the search bar... Read more
log4net error is thrown when using .NET Standard 2.0 for Linux server bu...
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings -> Player Settings -> Other Settings 3. Set Ap... Read more
Crash on invoking function pointer (runtime_invoke_object) when type arg...
How to reproduce: 1. Open the attached project "function-pointers-corruption.zip" 2. In the Menu bar navigate to "TEST" > last optio... Read more
Editor crashes when invoking delegate with null argument
Reproduction steps: 1. Open the attached project "DelegateTest.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode Reproducible wit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][OpenGL]Soft Shadows contain artifacts when the OpenGL Graphics API is used
- The particle system prewarm flag is ignored when calling the Start function after the Stop function
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene