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[tvOS] After setting allowExitToHome to True and back to False the app s...
How to reproduce:1. Build the "tvOSExitBug.zip" project for tvOS2. Connect gamepad controller to the Apple TV3. Run the app on Apple... Read more
[Linux] Asset Store text jitters and produces artifacts when something i...
How to reproduce:1. Create or open any project2. Open Asset Store window3. In 'All Categories' enable and disable some of the catego... Read more
[IL2CPP] SafeHandle.ReleaseHandle never called in player when handle is ...
Steps to reproduce:1. Download attached project (SafeHandleRepro.zip)2. Build an IL2CPP Standalone Build3. Add a breakpoint in Test.... Read more
[HDRP] PBR Sky is displayed over opaque objects
Steps to reproduce:1. Open attached project2. Open samplescene.unity3. Focus on the cube and observe that horizon line is still visi... Read more
No exception is thrown stating that a mesh has exceeded 65536 vertices w...
How to reproduce:1. Open the attached 'Mein Kraft.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Load ... Read more
"Missing Profiler.EndSample" error pops up after using Input System pack...
How to reproduce:1. Open user's attached project using the EnvIronman VM (more information in Edit)2. Load GYM_INPUT_01 scene3. Ente... Read more
File explorer dialog won't show shortcuts to folders when adding assets ...
How to reproduce:1. Create a new shortcut of any folder you have laying around2. Create a new Unity project and open it3. In the Uni... Read more
[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...
PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more
Clicking away from the Inspector window after applying plugin import set...
How to reproduce:1. Download a tester-attached plugin(assimp.dll)2. Create a new Unity project3. Import the plugin and select it4. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code