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0
votes
Won't Fix

[Android] Frequently changing the vSyncCount causes a black screen flicker

Mobile

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Apr 04, 2019

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Version/s: 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device 3. Observe the flickering Expected result: changin... Read more

1
votes
Duplicate

Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent

Physics

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Apr 04, 2019

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Version/s: 2018.3.10f1, 2018.3.11f1, 2019.1.0b7, 2019.2.0b6

How to reproduce: 1. Open the attached "case_1143401-KinematicChildBug" project 2. Open "SampleScene" 3. Open the Physics Debug wind... Read more

0
votes
Fixed

Profiler shows 1 static body under Physics (2D) when profiling an empty ...

Physics2D

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new Unity project 2. Open the Window > Analysis > Profiler 3. Record Play Mode/Edit Mode 4. See the Ph... Read more

0
votes
Fixed

WebGL Player does not detect focus lost when clicking outside of the gam...

WebGL

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Feb 21, 2019

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Version/s: 2018.3.0f2

Steps to reproduce: 1. Download and open the attached project 2. Build and run for WebGL 3. Press and hold any of the arrow keys 4. ... Read more

0
votes
Won't Fix

Disabling lighting in Scene View does not clear baked lighting resulting...

Progressive Lightmapper

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Apr 05, 2019

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Version/s: 2019.1.0b10

Repro: 01 - Ensure Auto is enabled (Lighting Settings >) 02 - Create a Scene with a cube and a plane. 03 - Make these objects Stati... Read more

0
votes
Fixed

[iOS] Build fails with HockeyAppUnityIOS Plugin when Automatically add c...

Mobile

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Apr 01, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Make sure that in Menu bar-> File-> Build Settings-> PlayerSettings-> Other Setti... Read more

2
votes
Fixed

[Linux] Sprite Editor slice window disappears when trying to change slic...

Linux

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Apr 02, 2019

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Version/s: 2019.2.0a8, 2019.2.0a9

How to reproduce: 1. Open the user's originally attached project ('Junk.zip') 2. Open 'unity' Sprite, make sure the mode is set to M... Read more

2
votes
Won't Fix

CapsuleCastAll doesn't hit the Mesh Collider it starts in if the Mesh Co...

Physics

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open submitted project (CapsuleCast) 2. Enter Play Mode and see the Console window Expected result: Cast (befo... Read more

0
votes
By Design

Attaching build to "Frame Debug" throws inaccurate error when "Graphics ...

Profiling

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "MultihreadedRenderingError.zip" 2. Make sure that "Edit" -> "Project Settings" -> "Play... Read more

0
votes
Duplicate

Audio Mixer Send effect 'Send level' slider not functioning

Audio

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Apr 05, 2019

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Version/s: 2019.1.0b1, 2019.2.0a11

Steps to reproduce: 1. Open new project 2. Create Audio Mixer 3. Create 2 groups in the Audio Mixer 4. Add "Receive" effect on one a... Read more

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