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0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Won't Fix

Font Asset pulls all fonts with the same family name as dependencies

Text (TextCore)

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Nov 24, 2022

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Version/s: 2020.3.41f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a19

How to reproduce:1. Open the user-attached project “My Project”2. In Assets/Fonts select “Metropolis-Black.ttf”3. On the Toolbar, cl... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

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Feb 19, 2015

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Version/s: 5.0.0f3

Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more

0
votes
Fixed

[2D][Tilemap] NullReferenceException in console when grid component is d...

2D

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Nov 25, 2020

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Version/s: 2020.2.0b13, 2021.1.0a7

[2D][Tilemap] NullReferenceException in console when grid component is disabled and palette select tool is used When grid component ... Read more

1
votes
Not Reproducible

Hair is not visible in Player when HQ Line Renderer is enabled in the Mi...

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Oct 11, 2024

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Version/s: 6000.0.20f1, 6000.1.0a1, 6000.3.0b2

Reproduction steps:1. Open the attached project "ReproProj"3. Build and Run the “/Assets/HairSampleNoXR.unity” Scene Expected result... Read more

0
votes
Fixed

Crash on GetGoodPathNameForGUID when saving scene while loading a scene ...

Themes

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Jun 11, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce:1. Open attached project2. Add empty game object to SampleScene3. Save scene Reproducible with: 2017.4.29f1, 2018.4... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

1
votes
Duplicate

[LightProbes]When spot light and area light are enabled some light probe...

Global Illumination

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Jun 23, 2016

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Version/s: 5.3.5p3

To reproduce:1. Open example project "test.unity"2. Notice that some light probes are broken Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p... Read more

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