Search Issue Tracker
[iOS] Social API score.userID returns a legacy ID from GameCenter
Steps to reproduce:1. Open the attached project ("1312882.zip")2. Build and deploy the Xcode project to a device3. Press "Auth" butt... Read more
Unsaved changes dialog mentions same window multiple times if window wit...
Steps to reproduce: 1. Open attached project2. Open window using Test > SaveChangesWindow3. Click 'Set Unsaved' button in SaveCha... Read more
[Android] [Notifications] Missing default icon on notifications
How to reproduce:1. Open the attached project2. Build & run project on mobile device3. Click on "Empty notification + body" butt... Read more
[Android] [Notifications] ”Notification not found” error after the devic...
How to reproduce:1. Open the attached project2. Build & run project on mobile device3. Lock the device4. Unlock the device5. Obs... Read more
[XR][URP][Cinemachine] A warning message is being spammed when XR Camera...
Reproduction steps:1. Open the user's attached "Unity URP Quest2 XR Test v3.zip" project2. Load the SampleScene3. Enter Play mode4. ... Read more
NonReorderable attribute is ignored when an Object (that has an array) f...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. Observe the Inspe... Read more
PlayerInput component loses its reference to an InputActionAsset
-e: see title, instantiated prefab has no reference to the asset -repro:--Start play mode on the "Scene_Main" Scene--press Enter on ... Read more
Flicker happens when virtual camera in timeline switches to another with...
Reproduction steps:1. Open attached project "Camera_flashes.zip" and scene "Repro"2. In Hierarchy window, select Test/timeline GameO... Read more
Image.color is not reflected visually when changing it during Runtime
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Select any of the Buttons4. In t... Read more
Min Bounces is getting clamped to the first digit of the Max Bounces fie...
Steps to repro:1. Create new project and scene;2. In the Lighting window (Window>Rendering>Lighting) click New Lighting Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size