Search Issue Tracker
.NETCore 5 UWP dll throws exception when API updater runs
Steps to reproduce: 1. Open the attached project 2. Go to the Asset folder of the project and extract the Rewired_Core.dll.zip packa... Read more
[Curve] Curve position jumps on preview
[Curve] Curve position jumps on preview 1. Open project attached. 2. Open Particle -> Limit Velocity over Lifetime (or any other C... Read more
[Anim] can't animate Material on child GameObject
Reproduction steps: 1. Open ChildMat scene 2. Select GameObject GO and open the Animation Window 3. Select Sphere GO (child), enable... Read more
[ParticleSystemRenderer] Vertex Streams are broken, showing only Noise a...
Repro steps: 1. Open Scene1 from attached project, or create a new project and add a particle system in the scene 2. In the Particle... Read more
BeginAnimatedCheck API changes breaks backward compatibility.
BeginAnimatedCheck is an undocumented function in MaterialEditor. We added a new parameter to this function in 2017.1 and this brok... Read more
[Video Player] H264 and VP8 videos don't play on Android devices
How to reproduce: 1. Open the attached project 2. Build and run Render Texture scene on Android device 3. "Groot_H264_AAC_480x360" s... Read more
[Gear VR] Inset viewport works but the main camera renders entirely black
On Note 5 Gear VR a scene with an inset viewport only readers the inset viewport correctly; the remainder of the screen which should... Read more
LogAssert.Expect(LogType.Error, message) passes with LogType.Warning
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run tests, both tests pass Expected result: both tests sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation is not played when using Object.InstantiateAsync
- Meshes flicker when Wireframe Draw Mode is selected and Graphics API is set to Direct3D12
- [URP][XR] Spotlight shadows flicker when Deffered Rendering Path is selected and rotating the HDM view in XR
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container