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2
votes
Fixed

[IL2CPP] ECS Transforms break on IL2CPP backend

IL2CPP

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Dec 10, 2018

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Version/s: 2018.2.18f1

Steps to reproduce: 1. Open user attached project 1. Build and run with IL2CPP backend 4. Test with Logcat -> Errors w.r.t. set- & G... Read more

0
votes
Fixed

[Graphics-General] "GLSL compilation failed" exceptions are thrown on sw...

Graphics - General

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Dec 21, 2018

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Version/s: 2019.1.0a13

"GLSL compilation failed" exceptions are thrown on switching Windows Graphics APIs to OpenGLES2. Steps to repro: 1. Create a new Pr... Read more

0
votes
Fixed

MenuItem functions with assigned shortcuts involving the Space key are n...

Themes

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Dec 03, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0b10, 2018.3.0b12, 2019.1.0a9

How to reproduce: 1. Create a new Unity project 2. Import the user-attached script(test.cs) 3. Press Control+Space Expected result:... Read more

0
votes
Fixed

[iOS]Crash in "ParkFMODResource() at AudioMixerPlayable" or "ReleaseChan...

Mobile

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Dec 08, 2018

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Version/s: 2017.4.0f1, 2018.1.1f1

Reproduction steps: 1. Open the attached project. 2. Build and run it to AR supporting iOS 11+ device. 3. Wait for the scene to loa... Read more

0
votes
Duplicate

[Linux] Window drag indicator has incorrect size

Linux

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Dec 21, 2018

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Version/s: 2019.1.0a13

-e: when dragging an editor window to another group of windows the indicator on where the dragged window will end up in the to be dr... Read more

0
votes
Fixed

Crash on AddInbetweenKey<float> when adding a key to a UI object animati...

Animation

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Nov 17, 2018

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Version/s: 2018.1.0a5, 2018.2.14f1

How to reproduce: 1. Open the "UI Animation Curve Crash.zip" project 2. Open Animation window 3. Select "New Animation" animation 4.... Read more

0
votes
Fixed

Shader Graph - Slider Node doesn't refresh when values are changed

Package: Shader Graph

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Dec 04, 2018

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Version/s: 5.2.1

If you modify any of the input fields in a Slider Node, it won't refresh to reflect the new values until the graph is reopened. Occu... Read more

0
votes
Won't Fix

[Windows] Artifact appears after splash screen in the Standalone build o...

OpenGL

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Dec 21, 2018

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Version/s: 2019.1.0a13

Artifact appears after splash screen in the Windows Standalone build Steps to repro: 1. Open the attached Project. 2. File > Build ... Read more

0
votes
Fixed

[Operator] AppendVector allows unsupported types

Package: Visual Effect Graph

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Dec 21, 2018

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Version/s: 4.3.0

Repro steps: 1. Create an AppendVector node. 2. Click on the gear icon and change the type to Position, Vector, or Direction 3. Obse... Read more

0
votes
Won't Fix

Game Camera is not always used when using ExecuteBeforeCameraRender's "c...

Package: Scriptable Render Pipeline Lightweight

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Dec 13, 2018

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Version/s: 4.6.0

Steps to reproduce: 1. Open User-supplied project 2. Move the scene around 3. Exit Play mode, in "Main Camera" object's Planar Refle... Read more

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