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GameObject with Cloth Component is rising upwards when GameObject is rot...
How to reproduce:1. Open user-supplied project2. In Hierarchy select "NotRotated" GameObject3. Rotate the GameObject 90 degrees on t... Read more
[WebGL] UI loses Assembly Reference when building a project with FaceBoo...
Steps to reproduce:1. Open users attached project "SpaceShooter2019-30a7.zip"2. Open "MainMenu" scene3. Notice the console errors re... Read more
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce:1. Open the attached project2. Open "SampleScene"3. Click on the Scene View to focus it (observe the "UnityEditor.S... Read more
[Linux] Burst compiler fails when building Windows player
To reproduce:1) Create a new project2) Add a Burst package to project3) Build a windows player Result: You get errors that Burst Com... Read more
[Linux] Sticky Keys do not work in the Editor
How to reproduce:1. Open the attached project 'ctrl_test.zip'2. Make sure Sticky Keys are on3. Enter Play mode4. Press Left Control ... Read more
Timeline Animation skips sampling when an Animation has a sharp transiti...
Steps to reproduce:1. Open users attached project "ScalingFrameLate.zip"2. Open "SampleScene"3. Select "Head" GameObject4. In the Ti... Read more
Crashes on Transform::GetPosition when Prefabs connected with Hinge Join...
How to reproduce:1. Open attached project (test.zip)2. Select both WallRevision and WallRevision (1) at the same time3. Duplicate us... Read more
[UniversalRP] Superflous log messages are being posted to console after ...
To reproduce:1. Create a project using UniversalRP2. Create a materialExpected result: no logsActual result: A log message is printe... Read more
Editor freezes when executing String.EndsWith() method if the String con...
How to reproduce:1. Open user's originally attached project 'LocCrashTest'2. Open 'test' Scene3. Enter Play mode-- observe the freez... Read more
Changes in Scene triggers Mesh data optimization when building AssetBund...
Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks