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[HDRP] SSAO artifacts in Game view when Temporal Accumulation is off
Reproduction:1) Add the attached prefab to the HDRP Template scene2) Switch to Game view Expected: No visual artifactsActual: A visu... Read more
Crash in Editor when Generating Lighting with Light Probes and a specifi...
How to reproduce:1. Open user's attached project from UnityLightProbeEditorCrash_2018_4.zip2. Open scene "SampleScene"3. Navigate to... Read more
Heavy ghosting in the editor scene window when using 2D Render Data and URP
When moving/panning in the scene view there is heavy ghosting from the 2D lights. This does not seem to affect macOS and only appear... Read more
The Asset's name property is cleared when resetting it via the Inspector
How to reproduce:1. Create a new Unity project2. In the Project window create a new Timeline asset by Right-click -> Create ->... Read more
IProgress<>.Report() raises infinite callback when a struct with a NaN c...
How to reproduce:1. Open the user's attached project2. In the top bar menu select Tests > Test Editor3. Click on the 'Test BAD' b... Read more
Gradient Editor randomly closes when opening the Color window on Linux
How to reproduce:1. Create a new project2. Create a new trail GameObject by going to the menu bar: GameObject>Effects>Trail3. ... Read more
Reflection probes appear under-exposed when baking using the Lighting wi...
Steps to reproduce:1. Open the attached repro project2. Open the CornellBox scene3. Bake the lighting using the Lighting window4. No... Read more
[HUB] Android tools are not expanded by default in the "Add Modules" window
How to reproduce:1. Open HUB2. Install any version3. Expand the menu and select "Add Modules" Expected Behavior: The essential Andro... Read more
[URP][2D] Sprites with Shader Graph materials do not receive any lightin...
How to reproduce:1. Open the user's attached "Unity_Client.zip" project2. Open the "LightLab" Scene3. Observe the Sprites in the Sce... Read more
HDRP Screen flashing white when switching camera with Cinemachine
HDRP 7.x up to HDRP 10.2.2. When the volume's override Exposure set to be Automatic and when swtiching camera with Cinemachine, ther... Read more
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