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[IL2CPP] Build fails if trying to assign a default value to a function's...
How to reproduce:1. Open the attached project2. Build the project with "IL2CPP" Backend Actual result: The build fails.Expected resu... Read more
[Android] [Blocks Automation] Player stuck on splash screen when using g...
This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more
[WindowsMR] WMR package 3.0.3 missing DLL
1. What happened When we published 3.0.3 package, we missed a dependency DLL causing the remoting stuff to fail loading when targeti... Read more
[ToolMode] Tile Palette's previous tool is selected when currently selec...
How to reproduce:1. Open user's attached project2. Select Tile Palette Tab3. Select brush tool4. Select and then deselect eraser too... Read more
[TextMesh Pro] Inconsistant .SetText() behaviour between Play Mode and S...
How to reproduce:1. Open the attached project named Case_11740512. Enter Play mode and click the button to start the test3. Observe ... Read more
UnityEngine.UI missing reference errors are thrown when reimporting assets
How to reproduce:1. Open the attached "case_1173748-2019.2UpgradeBug" project2. Go to Assets->Reimport All Expected results: All ... Read more
When having multiple windows containing CurveField the curve value chang...
How to reproduce:1. Open user-submitted project (New Unity Project.zip)2. Create two custom windows by selecting Curve Field Test &g... Read more
[Shuriken] NullReferenceException is thrown on double-clicking positions...
NullReferenceException is thrown on double-clicking positons size index in the Line Renderer component. Steps to repro:1. Create a n... Read more
See all versions button is missing in the Package manager
1. Create a new project;2. Open Package manager window;3. Set package manager to show "All packages";4. Expand any package in your p... Read more
[Improved Prefab] Reverting the added component from prefab override con...
Multiple errors are thrown when the added component is removed from prefab override content panel.Steps to repro:1. Create a new pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size