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0
votes
Third Party Issue

ObjDetQueue.thread crash when using Object Tracking (ARTrackedObjectMana...

Package: ARKit

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Oct 23, 2020

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Version/s: 4.0.2

ObjDetQueue.thread crash when using Object Tracking (ARTrackedObjectManager) and AR Foundation 1. What happened The app is crashing... Read more

0
votes
Fixed

[Built in renderer][URP] Canvas rendering is broken on Snapdragon Androi...

Mobile

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Feb 08, 2021

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Version/s: 2021.2.0a5

We hit a couple new test failures last night in the nightly trunk tests. Not sure exactly what the issue is yet and will update as ... Read more

0
votes
By Design

Colliders are not being updated when the Editor loses focus

Scene/Game View

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Feb 09, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open user attached project 2. Open Assets\Scenes\SampleScene Scene 3. Select AnimatedCube in the Hierarchy 4.... Read more

0
votes
Fixed

ScreenCapture.CaptureScreenshot not working when main display is bigger

Scripting

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Feb 09, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2.0b2

Reproduction steps: 1. Open attached Project 2. Build and Run the scene Assets\Scene\SampleScene in Development mode 3. Press R Exp... Read more

0
votes
Fixed

[Graphics] Variants which have DIRLIGHTMAP_COMBINED are not removed when...

Shadows/Lights

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Jan 21, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1307896_Repro" project 2. Open the Build Settings (Filed->Build Settings...) 3. Build the pr... Read more

0
votes
By Design

Virtual Mouse Cursor calls OnClick event twice when doing a submit actio...

Package: Input System

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Feb 01, 2021

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Version/s: 2019.4, 2019.4.8f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's "case_1311114-Project.zip" Scene labeled "GamepadMouseCursorSample" 2. Enter the Pl... Read more

0
votes
Fixed

Audio in Timeline is not paused when the AudioListener.pause is set to true

Audio

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Feb 08, 2021

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Version/s: 2018.4, 2019.3.13f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached 'BugAudioListener.zip' project 2. Open the 'BugAudioListener' Scene 3. Enter the Play mode 4.... Read more

0
votes
Fixed

GICache related warning when the out of process importer is active

Progressive Lightmapper

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Feb 09, 2021

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Version/s:

Reported here https://unity.slack.com/archives/C06TQ5M4J/p1612860769108400 How to reproduce: 1) Open a project. 2) Drag a new textu... Read more

0
votes
Fixed

Crash on RendererScripting::UpdateGIMaterialsForRenderer when calling Up...

Scripting

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Jan 31, 2021

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Version/s: 2018.4, 2019.4, 2019.4.12f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project ('case-1310875.zip') 2. Open the 'SampleScene' Scene 3. Enter Play Mode Reproducible... Read more

0
votes
Not Reproducible

[Direct3D 12] Crash with various stack traces when running a 3D Game Kit...

DirectX12

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Jan 13, 2021

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Version/s: 2020.2.0a20, 2021.1, 2021.2

How to reproduce: 0. You can use the 3D Game Kit project attached below. If doing so - skip to step 3. 1. Create a new 3D Game Kit ... Read more

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