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0
votes
Active

[Linux] Audio doesn't play or only partially plays in a WebGL build

Web Platform

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Feb 09, 2022

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Version/s: 2021.2.10f1, 2021.3

How to reproduce: 1. Download and extract the user attached project (TheFacility.zip) 2. Host the "webgl2" build of the project on a... Read more

1
votes
Active

[Mobile][Rider] Rider debugger does not hit breakpoints on Mobile builds

Package: Rider

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Feb 03, 2022

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Version/s: 2019.4, 2020.3, 2021.2.8f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Download and open the attached "AttachingRiderDebugger.zip" project 2. Open the "MyScript" script and set a b... Read more

0
votes
Fixed

Ray-traced shadows are not rendered when the HideFlags is set to DontSav...

HD RP

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Apr 25, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1

Reproduction steps: 1. Open the attached 'RTHideFlagsRepro' project 2. Open the 'OutdoorsScene' 3. Enter Play mode Expected result:... Read more

0
votes
Fixed

[WebGL] Cannot manually override to RGB9E5 format

WebGL

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May 02, 2022

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Version/s:

Steps to reproduce: 1. Make sure that you have WebGL platform support installed 2. Download and open attached project (1422786_New ... Read more

0
votes
Active

[Searcher] Scheduled for reimport error when opening the FPS Microgame t...

Package: Searcher

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May 02, 2022

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Version/s:

Steps to reproduce: 1. Create a project based on the FPS Microgame template 2. Open it Note: This was reproduced on Mac OS Errors ... Read more

0
votes
Fixed

Pro Builder Mesh materials get striped in build

Package: Probuilder

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May 02, 2022

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Version/s: 4.5.2, 5.0.4

Reproduction steps: 1. Open the attached "Golden-Rule" project 2. Build and Run Expected result: Orange ramps are visible Actual re... Read more

0
votes
Won't Fix

V-sync profiler markers return 0 when building the project with Developm...

Profiling

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Apr 28, 2022

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Version/s: 2020.3, 2020.3.28f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Go to File > Build Settings and enable the Development Build option 3. Pr... Read more

0
votes
Fixed

Snapping tool is locked in when editing is turned on

Package: Probuilder

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May 02, 2022

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Version/s: 5.0.4

# Make sure Object level is active # Activate the Snapping tool from the toolbar # Enter any sublevel (i.e vertex level) # Try to... Read more

0
votes
By Design

Pixel Heights isn't correct in Scene view when UI Scaling is set to 125%

Scene/Game View

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Apr 11, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open project "case_1419206.zip" 2. Open Preferences window from Edit > Preferences then change the UI Scaling... Read more

0
votes
Fixed

Editor doesn't show that the Scene was changed when adding a Prefab with...

Scene Hierarchy

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Mar 14, 2022

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Version/s: 2020.2.0a10, 2020.3, 2020.3.30f1c1, 2021.2

How to reproduce: 1. Open the attached "1410528.zip" project 2. Open the "SampleScene" Scene 3. Open the Custom "Test" Window via th... Read more

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