Search Issue Tracker
Script breakpoints in Rider don't trigger on IL2CPP builds with Script D...
How to reproduce: 1. Open the user attached project (IL2CPP_Debug.zip) 2. Make sure the Editor's External Script Editor is set to Ri... Read more
[HDRP] Sun lensflare incorrectly occluded in template
Version tested: 2022.2.0a13 + HDRP from trunk Steps to reproduce: 0) Create an HDRP template 1) Walk into the interior parts and l... Read more
Shader.SetGlobalInteger does not work when used with Compute Shaders
Reproduction steps: 1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more
[Input System] [Android] Nintendo Switch Pro controller's inputs do not ...
Reproduction steps: 1. Download and open the attached project: "SwitchProController_TriggerIssue.zip" 2. Go to Edit > Build Settings... Read more
[Oculus][InputSystem] Trigger and Grip Inputs don't go back to 0 when re...
We are also tracking this in Favro with Meta: [https://favro.com/organization/c564ede4ed3337f7b17986b6/7d68353be445fc2630fc1f1c?card... Read more
[Oculus] SIGSEGV crash in RenderTexture::GetActive() on Quest 2
Reproduction steps: 1. Open the attached project "ReproCase.zip" 2. Switch to Android and build to Quest 1/2 3. The application cras... Read more
MutableRuntimeReferenceImageLibrary.ScheduleAddImageWithValidationJob in...
How to reproduce: 1. Open the project "UnityDebugChallenge.zip" 2. Go to Build Settings (File>Build Settings) 3. Build for iOS 4... Read more
[iOS] No active UnityEngine.XR.ARSubsystems.XRSessionSubsystem is availa...
Reproduction steps: 1. Download the attached "Hayes-vNext-unity-6.zip" project 2. Build the project via terminal by executing the "b... Read more
ARFoundation/ xcode - Failed to resolve image Library
1. What happened This report is to do with ARFoundation. This was the error I was receiving within Xcode when running the app on m... Read more
Input System doesn't throw away Mouse Input before the actual Gameplay w...
Reproduction steps: 1. Open the attached project 2. Open the Console Window (Windows > General > Console) 3. Enter Play Mode and mov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled