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0
votes
Fixed

[IAP] logs are incorrectly formatted when "m_Logger.Log("purchase({0})",...

Package: Purchasing

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Nov 19, 2020

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Version/s: 2019.2.7f2, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached project2. Load the Scene "MainMenu"3. Click on the "Store" button4. Click on the "In-Ap... Read more

1
votes
Fixed

InspectorElement does not get updated when using Bind()

UI Toolkit

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Dec 13, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b13, 2021.1

How to reproduce:1. Open the attached '1299036.zip' project2. In the top bar menu select 'Bug Reports' > 'Inspector Element Bindi... Read more

2
votes
Fixed

[XR SDK] Player window image scaling is multiplied when Player window is...

XR SDK

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Oct 29, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reproduction steps:1. Create a new project2. Enable XR SDK (Project Settings->XR Plug-in Management)3. Enable MockHMD Plug-in pro... Read more

0
votes
Fixed

[TMP] Using Ellipsis Overflow with animated emoji's makes the last emoji...

Package: TextMeshPro

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Jan 05, 2021

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Version/s: 3.0.3

How to reproduce:1. Open the attached "1303672_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Observe the Gam... Read more

0
votes
By Design

[HDRP] Area light does not light HDRP Hair & Fabric shader

Package: Scriptable Render Pipeline HD

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Jan 05, 2021

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Version/s: 11.0.0

Repro steps :- Open attached project- Open SampleScene- Notice that the gameobject "light" affects all the shaders- Now change the l... Read more

0
votes
Fixed

Prefab's thumbnail isn't updated when shader is modified

Asset - Database

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Dec 09, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.1.0a9

How to reproduce it:1. Open attached project '1298200.zip'2. Open the 'Presents' > 'Prefabs' folder in the Project view3. Select ... Read more

0
votes
Fixed

Crash after "Assertion failed on expression: 'bakedLightChannel < 4'" wh...

Terrain

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Dec 24, 2020

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Version/s: 2019.3.0b1, 2020.1.16f1, 2020.2, 2021.1

Reproduction steps:1. Open the user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select "World" &gt; "Terrain" ... Read more

0
votes
Fixed

[URP] Bokeh Depth of Field is applied incorrectly when the Main Camera h...

Package: Scriptable Render Pipeline Universal

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Jan 04, 2021

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the user's attached "DOFInconsistency.zip" project2. Open the "SampleScene" Scene3. Observe the Depth of Fi... Read more

0
votes
By Design

[SRP] "unrecognized identifier 'Texture2DMS_float'" Shader error is thro...

Shader System

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Jan 05, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "TestHighpTexture2DMS.zip" project2. Change the "Texture2DMSArray" to "Texture2DMS_floa... Read more

0
votes
Won't Fix

[Profiler] Data shows timing near 0 when loading in data that was saved ...

Profiling

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Jan 05, 2021

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Version/s: 2020.2.0a1, 2020.2.1f1, 2021.1.0b1

How to reproduce:1. Create a new Unity 2020.2.1f1 project2. Open the Profiler (Window-&gt;Analysis-&gt;General)3. Press the load but... Read more