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[Searcher] Scheduled for reimport error when opening the FPS Microgame t...
Steps to reproduce: 1. Create a project based on the FPS Microgame template 2. Open it Note: This was reproduced on Mac OS Errors ... Read more
Pro Builder Mesh materials get striped in build
Reproduction steps: 1. Open the attached "Golden-Rule" project 2. Build and Run Expected result: Orange ramps are visible Actual re... Read more
V-sync profiler markers return 0 when building the project with Developm...
Reproduction steps: 1. Open the user's attached project 2. Go to File > Build Settings and enable the Development Build option 3. Pr... Read more
Snapping tool is locked in when editing is turned on
# Make sure Object level is active # Activate the Snapping tool from the toolbar # Enter any sublevel (i.e vertex level) # Try to... Read more
Pixel Heights isn't correct in Scene view when UI Scaling is set to 125%
Reproduction steps: 1. Open project "case_1419206.zip" 2. Open Preferences window from Edit > Preferences then change the UI Scaling... Read more
Editor doesn't show that the Scene was changed when adding a Prefab with...
How to reproduce: 1. Open the attached "1410528.zip" project 2. Open the "SampleScene" Scene 3. Open the Custom "Test" Window via th... Read more
ProBuilderize option is not disabled after redoing the ProBuilderize action
Reproduction steps: 1. Open the user's attached project 2. Create a Cube 3. Open Tools > Probuilder > Probuilder 4. Select the Cube ... Read more
RenderFeatures do not affect the Graphics settings when those are instan...
Reproduction steps: 1. Open the attached 'customer_project' 2. Go to the 'Window -> Asset Management -> Addressables -> Groups' 3. '... Read more
Addressable Group location gets duplicated when building the group and r...
How to reproduce: 1. Open the user attached "AddressablesTest.zip" project 2. Open the "TestScene" Scene found in the "Assets/Scenes... Read more
Wrong Scriptable Objects are created when creating through MenuItem
Reproduction steps: 1. Open the attached 'UniversalGraphicsTest_Foundation' project 2. Open the 'Assets' folder 3. Right-click and g... Read more
All about bugs
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