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[HUB][Templates] Two URP and HDRP templates show up in the HUB
Repro:- start a new project with 2020.3.2f1- chose either HDRP or URP templates- notice there's 2 of them! only reproducible in 2020... Read more
Change in some operator enums doesn't recompile the graph.
Repro steps:1. Import the attached VFX and add it to the scene.2. Open the VFX and change the noise type3. Observe the graph doesn't... Read more
[IL2CPP] ExecutionEngineException error is being spammed in Build when c...
Reproduction steps:1. Open the attached "case_1320295.zip" project2. Open the Build Settings and check the Development Build option3... Read more
[Big Sur] Crash on __abort_with_payload in build when asking for bluetoo...
Reproduction steps:1. Open the user's attached project2. Build and run Expected result: The build asks for Bluetooth permissionActua... Read more
Editor crashes on mono_traverse_object_internal when exiting Play Mode w...
How to reproduce:1. Open the attached project ('TestCsoundCrashOnExit.zip')2. Open the 'BasicTest' Scene3. Enter Play Mode4. Exit Pl... Read more
[WebGL] Third party plugin's Shapes.Polygon component has visual artifac...
How to reproduce:1. Open the attached project Scene labeled "RenderingBug3"2. Enter the Play Mode3. Resize the Game View4. Inspect t... Read more
[HDRP] Area Lights are incorrectly culled in Reflections when zoomed in/...
How to reproduce:1. Open the attached "AreaLightCulled.zip" project2. Open the "HDRPShowcasePictures" Scene3. Move around the Scene ... Read more
Arrays apply data changes immediately which prevents DelayedEditor from ...
Reproduction steps:1. Open the attached project "case_1307386-ArrayInspectorBug.zip"2. In the Scripts folder, click on "New Foo"3. I... Read more
[Device Simulator] When render outside safe area is disabled, rendered p...
How to reproduce:1. Create a new project2. Switch game view to Device Simulator3. Select a device which has a notch, like Samsung S1... Read more
Experimental packages in use button in toolbar doesn't always shorten to...
The orange button and dropdown in the main Editor toolbar that notifies a user when an Experimental package is installed in their pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class