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0
votes
Fixed

Memory leaks when resizing Game or Scene window

Scene/Game View

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Aug 10, 2017

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Version/s: 2017.3.0a3

Steps to reproduce: 1. Create new project 2. Open Task Manager 3. Resize Game or Scene window Expected results: When changing Game/... Read more

2
votes
Fixed

Memory leak in Editor

Themes

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Aug 10, 2017

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Version/s: 2017.2.0b6

1. What happened Attached project reports value returned by Profiler.GetTotalAllocatedMemoryLong(). That value steadily increasing. ... Read more

0
votes
Won't Fix

Host migration does not work with custom Channels

Networking

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Aug 10, 2017

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Version/s: 2017.2.0b6

Host migration does not work with custom Channels 1. Create a simple project (offline/online scene, player). 2. Add Network Manage... Read more

1
votes
Postponed

Scene Manager Setup ignores foldout state in hierarchy and collapses all...

Scene Management

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Aug 10, 2017

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Version/s: 5.6.2p2

Steps to reproduce: 1. Open the attached project 2. Open "Window/Bug Report/Scene Setup Window 3. Open some scenes in the hierarchy ... Read more

0
votes
Fixed

[Dashboard - Multiplayer] "Global CCU Limit " field becomes empty after ...

Networking

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Aug 10, 2017

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Version/s: 2017.3.0a3

"Global CCU Limit " field on "Configuration" tab becomes empty after setting out of bound value for the same field on "Live Mode" t... Read more

2
votes
Fixed

ParticleSystem Birth SubEmitter doesn't always fire when using random be...

Visual Effects - Legacy

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Aug 10, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1.Open attached 'SubEmitterLifetime' Unity project 2.Open scene ‘MainScene’ 3.Enter Play mode Expected results:... Read more

7
votes
Fixed

[iOS][IL2CPP] UnityLinker.exe fails to run when building for iOS platform

IL2CPP

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Aug 11, 2017

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Version/s: 2017.2.0b7

To reproduce: 1. Open attached project 2. Build for iOS platform Expected: Unity builds project successfully. Actual: Build fails b... Read more

0
votes
Not Reproducible

[Regression] SpeedTree preview is not displayed/messed up when multisele...

Speedtree Integration

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Aug 11, 2017

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Version/s: 2017.3.0a3

Steps to repro: 1. Open attached project; 2. Go to Project folder; 3. Multiselect 4 .spm tree prefabs; 4. Observe preview rendering... Read more

0
votes
Fixed

Inspector window's preview shows all selected objects in each icon tile ...

Inspector Framework

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Aug 11, 2017

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Version/s: 2017.3.0a4

To reproduce: 1. Open new project 2. Create 2 or more prefabs from any standard objects 3. In Project window, holding ctrl, select c... Read more

1
votes
Fixed

DLL files are not excluded during building for standalone platform, even...

Scene Management

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Aug 11, 2017

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Version/s: 5.6.3f1

To reproduce: 1. Open the project, attached by the user (TestCreatingDll.zip) 2. In the Project view, select TestDll_Editor asset 3... Read more

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