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[IL2CPP] Socket.Sendfile() method is not sending file when the project i...
How to reproduce:1. Extract attached ("Program.zip") file and open ("ConsoleApp.exe")2. Open attached project ("Project.zip")3. Buil... Read more
"Unapplied Import Settings" warning is Always thrown when Certain import...
How to reproduce:1. Open the attached project named Case_11743262. Select one of the Sprites in the Project window3. Change the comp... Read more
Unity Editor crashes when copy byte array from NativeArray
Steps to reproduce:1. Download attached project2. Open "Test" scene3. Enter play mode4. Open Profilier Actual results: Editor crashe... Read more
Exception is thrown 'HoloLensWorldManager failed to return a world coord...
Steps to reproduce:1. Download 1171335_repro.zip and open "SampleScene" scene2. switch platform to UWP3. Enable XR in Player setting... Read more
[Windows Editor] InternalEditorUtility.isApplicationActive is inconsiste...
How to reproduce:1. Open the attached "ReimportCheck.zip" project2. Once the Editor is open, drag any file over the project pane fro... Read more
[iOS] Xcode 11 frame capture icon is grayed out on iOS 12 and lower
To reproduce:1. Create a new project2. Change to iOS platform3. In PLayer Setting change Graphics API to Metal4. Build for iOS5. Ope... Read more
[Hub] Cannot manage multiple installations of the same Unity version and...
[Hub] Cannot manage multiple installations of the same Unity version and launches wrong binary If the user needs to work with multip... Read more
[HDRP] Shader attribute sliders are laggy when used with HDRP master nodes
Reproduction: 1) Create a new HD Lit graph shader2) Add a Vector 1 to the blackboard3) Change type to slider4) Save.5) Create a mate... Read more
Using TryDequeue on an empty NativeQueue stops the queue from receiving ...
How to reproduce:1. Open the attached "NativeQueue Test.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the console ... Read more
Scriptable FindKernel breaks when launching editor with -force API flags
Steps to reproduce:1. Create a new HDRP project2. Relaunch/launch editor with -force-d3d12 or -force-vulkan command line argument3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked